Page Frame Manager in x86_64
Posted: Wed Oct 16, 2024 1:08 pm
Dear Forum,
I am writing an OS for x86_64 just for fun and learning purpose. The kernel is booted via Limine and I have a question about memory management (Only if my understanding is correct).
As paging is required for long mode, Limine sets one up for me, maps my kernel to the virtual address and maps the entire first 4GiB into another address.
I am getting to a point now, that I need to implement my own paging and therfore also a memory manager. My first goal is to implement a manager that allocates physical addresses in 4KiB blocks - to conform with paging:
I keep a pointer to the start, map it to a virtual address, load the data on that address and look, if it is enough. If no, get the next pointer and instead map this address to the same virtual address, loading the data again. If I find a big enough range, I return that address and put new data just to the page behind the returned address, updating the previous range->next pointer.
This can be done with just one virtual page mapped as needed. The Problem is only that I cannot know to where used memory belongs - if a process exits I have to trust it releases all its physical page frames. That may be a problem...
That do you think about it?
Best regards
Sebi
I am writing an OS for x86_64 just for fun and learning purpose. The kernel is booted via Limine and I have a question about memory management (Only if my understanding is correct).
As paging is required for long mode, Limine sets one up for me, maps my kernel to the virtual address and maps the entire first 4GiB into another address.
I am getting to a point now, that I need to implement my own paging and therfore also a memory manager. My first goal is to implement a manager that allocates physical addresses in 4KiB blocks - to conform with paging:
- Easiest solution would be a bitmap, but in long mode the possible amount of memory makes this wasting huge amounts of memory.
- Second thought was linked lists, similar to what a EFI Memory Map looks like. But if I store the data in my own allocated memory, i have the chicken egg problem - I need a page frame to store the initial free memory ranges, but to get one page frame I need to know the free ranges. Furthermore, as memory fragments, I need to expand this page frame by more.
I keep a pointer to the start, map it to a virtual address, load the data on that address and look, if it is enough. If no, get the next pointer and instead map this address to the same virtual address, loading the data again. If I find a big enough range, I return that address and put new data just to the page behind the returned address, updating the previous range->next pointer.
This can be done with just one virtual page mapped as needed. The Problem is only that I cannot know to where used memory belongs - if a process exits I have to trust it releases all its physical page frames. That may be a problem...
That do you think about it?
Best regards
Sebi