Extensible Connect-4 game

Programming, for all ages and all languages.
Post Reply
User avatar
Schol-R-LEA
Member
Member
Posts: 1925
Joined: Fri Oct 27, 2006 9:42 am
Location: Athens, GA, USA

Extensible Connect-4 game

Post by Schol-R-LEA »

I just finished the first more-or-less working version of a Connect-4 game which can take a board size and number of tokens for a win, as well as play with either two human players, or a human and a solver AI. The solver is pretty lousy, but it works after a fashion.

I need to add a bit to the README about how to use it, which I will do when I next get a chance. Also,the current front end is entirely console based.

I do want to improve the AI, and later I want to extend it with a GUI, so any advice or comments would be appreciated.
Rev. First Speaker Schol-R-LEA;2 LCF ELF JAM POEE KoR KCO PPWMTF
Ordo OS Project
Lisp programmers tend to seem very odd to outsiders, just like anyone else who has had a religious experience they can't quite explain to others.
User avatar
Voldemort
Posts: 12
Joined: Mon May 02, 2022 2:03 pm

Re: Extensible Connect-4 game

Post by Voldemort »

I had a brief look at the code. Something anyone would do, simple search with some pruning. One thing to do would be to replace array based board with a bit board representation, as this saves some memory when the depth is huge. I have been looking at nuklear lately, perhaps a choice for your GUI ?
~Voldemort~
Post Reply