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skillz (splitted out)

Posted: Tue Jan 17, 2006 12:47 pm
by CopperMan
<pype> as seen in this thread</pype>

Hi, everyone.

Making OS together it's a good idea.

Ok, Brendan, I have read your proposal and I think you'll be a good project leader!

It'll be good if you make a page (at your or at mega-tokyo web-site) for
registering people.

E.G.

Name : Leon Maxx
Nick name : Copper

Password : ****
Confirm : ****

Skills (9 - highest, 0 - lowest):
x86 Architecture : 9
x86-64 Architecture : 9
IA-64 Architecture : 7

C/C++ : 9
x86 Assembler : 9
x86-64 Assembler : 8
IA-64 Assembler : 2
Pascal : 5
Forth : 0

Skill comments:

You'll work on modules:
+Boot
+Micro-kernel
+Core OS
+Device Drivers
-CUI
-GUI

Your changes to proposal (attachment): d:\my_proposal.txt

... and ...

And after that we can start to design an OS.

Re:A new Mega Tokyo Community OS

Posted: Tue Jan 17, 2006 12:50 pm
by Candy
CopperMan wrote: Skills (9 - highest, 0 - lowest):
x86 Architecture : 9
x86-64 Architecture : 9
IA-64 Architecture : 7

C/C++ : 9
x86 Assembler : 9
x86-64 Assembler : 8
IA-64 Assembler : 2
Pascal : 5
Forth : 0
Amazingly enough, most people tend to score themselves lower as they get more knowledgeable about a specific subject. I seriously doubt your 9-scores (not personal - I would distrust anybody that gave 9-scores, including myself).

Re:A new Mega Tokyo Community OS

Posted: Tue Jan 17, 2006 1:24 pm
by CopperMan
I seriously doubt your 9-scores
Hmm ... When I'll fill my skills table scores will be not the same :) ...

But ... I can give to You my sources. And You'll see that my scores is close enough to 8-9.

P.S. Actually I don't think that each guy that works at Microsoft have at least 7.

Thanks.

Re:A new Mega Tokyo Community OS

Posted: Tue Jan 17, 2006 6:47 pm
by kataklinger
CopperMan wrote: P.S. Actually I don't think that each guy that works at Microsoft have at least 7.
:o

Where did you get this info? Or how did you make this conclusion? Maintenance of few millions lines of source code isn't job for tipically programmers (less or equal to 7).

Re:A new Mega Tokyo Community OS

Posted: Wed Jan 18, 2006 1:46 am
by Solar
@ CopperMan:

Personally, I think anybody who's rating himself "9" on a subject hasn't learned enough on that subject yet.

I would once have given myself a "8" on C++. That was years ago, and I learned lots about that language in the meantime. Today I'd probably rate myself "7".

If you rate yourself "9" in x86 architecture, that would mean you know every bit in every status register, you know every opcode, you know the peculiarities of every CPU family (including how to optimize for them).

Because there are people who do, and you didn't leave room in your self-estimation for them.

Re:A new Mega Tokyo Community OS

Posted: Wed Jan 18, 2006 5:13 am
by Kemp
Sorry, I know you want to drop the skills rating (and don't worry, I'm not doing mine), but I just had to mention this
You'll see that my scores is close enough to 8-9.

P.S. Actually I don't think that each guy that works at Microsoft have at least 7.
You rank yourself higher than the majority of coders at Microsoft? Whatever you may think of their business practises and the number of bugs in their code they're probably still at least as good as anyone on this forum and chances are they're better at at least the administrative aspect of programming. Besides, the ratio of number of bugs in the code compared with the sheer number of lines they have to create and maintain is much lower than people like to admit when they're moaning about them.

Re:skillz (splitted out)

Posted: Wed Jan 18, 2006 10:24 am
by Kevin McGuire
Skills (9 - highest, 0 - lowest):
x86 Architecture : 0xFFFFFFFF^0xFFFFFFFF
x86-64 Architecture : 0xFFFFFFFF^0xFFFFFFFF
IA-64 Architecture : 0xFFFFFFFF^0xFFFFFFFF

C/C++ : 0xFFFFFFFF^0xFFFFFFFF
x86 Assembler : 0xFFFFFFFF^0xFFFFFFFF
x86-64 Assembler : 0xFFFFFFFF^0xFFFFFFFF
IA-64 Assembler : 0xFFFFFFFF^0xFFFFFFFF
Pascal : 0xFFFFFFFF^0xFFFFFFFF
Forth : 0xFFFFFFFF^0xFFFFFFFF

My pay starts at 0xFFFFFFFF^0xFFFFFFFF per hour.
Trust me I will save you lot of money!

Re:skillz (splitted out)

Posted: Wed Jan 18, 2006 12:09 pm
by Dex4u
Here's my 2 cents, i would say that coding is only 30% science, 70% art, i know coders who can run you through lists of opcode, CPU spec etc, but could not code anything innovative, but i also know coders who from the start are just in the zone and with little knowledge can code real innovative (with out copying ).

As you can not rate art, i think score may be point less.

Re:skillz (splitted out)

Posted: Wed Jan 18, 2006 12:12 pm
by Candy
kmcguire wrote: Skills (9 - highest, 0 - lowest):
x86 Architecture : 0xFFFFFFFF^0xFFFFFFFF
x86-64 Architecture : 0xFFFFFFFF^0xFFFFFFFF
IA-64 Architecture : 0xFFFFFFFF^0xFFFFFFFF

C/C++ : 0xFFFFFFFF^0xFFFFFFFF
x86 Assembler : 0xFFFFFFFF^0xFFFFFFFF
x86-64 Assembler : 0xFFFFFFFF^0xFFFFFFFF
IA-64 Assembler : 0xFFFFFFFF^0xFFFFFFFF
Pascal : 0xFFFFFFFF^0xFFFFFFFF
Forth : 0xFFFFFFFF^0xFFFFFFFF

My pay starts at 0xFFFFFFFF^0xFFFFFFFF per hour.
Trust me I will save you lot of money!
In C, 0xFFFFFFFF ^ 0xFFFFFFFF == 0, so that would be very very bad. Of course, as you rate your own C as that, it's pretty correct ;).

Re:skillz (splitted out)

Posted: Wed Jan 18, 2006 1:29 pm
by kataklinger
;D ;D ;D

Re:skillz (splitted out)

Posted: Wed Jan 18, 2006 3:25 pm
by Kevin McGuire
You got me. ;D

Re:A new Mega Tokyo Community OS

Posted: Thu Jan 19, 2006 4:08 am
by Pype.Clicker
CopperMan wrote: P.S. Actually I don't think that each guy that works at Microsoft have at least 7.
which guy ? the one who write .net apps ? why would he bother with x64 ? the guy who works on x-box 360's release plan ? why would he bother aswell ? same for the guy that draws "clipper" animations, the guy that works on the spell checker, the lady in charge of dialog boxes and the like.

Have yourself a trip to research.microsoft.com and read some of those guys' papers before judging.

Re:skillz (splitted out)

Posted: Thu Jan 19, 2006 5:40 am
by kataklinger
It think that most of guys and girls(?) there have marks greater then 7 in fields of their job.

Re:skillz (splitted out)

Posted: Thu Jan 19, 2006 2:06 pm
by Dex4u
I may be wrong :o, but i would not be supprized if a lot of Microsoft workers, did not work on the linux kernel, in there spare time.

Re:skillz (splitted out)

Posted: Thu Jan 19, 2006 5:27 pm
by bluecode
Dex4u wrote: I may be wrong :o, but i would not be supprized if a lot of Microsoft workers, did not work on the linux kernel, in there spare time.
Well, I might be wrong, but that might be prohibited by their contract, but I don't know the American laws.