OGL Map X-Y-Z coords
Posted: Tue Aug 03, 2004 3:08 am
I want to make a map-system for my game that would look like this:
can anyone give me an example code?
Thanx y'all!
Code: Select all
enum OBJTYPE{NONE=0,BOX=1,PLAYER='P'}
void CreateObject(float x, float y, float z, OBJTYPE)
{
}
Thanx y'all!