Mangled C++ for .NYET?
Posted: Sat Mar 06, 2004 4:15 am
In another thread, Eero R?nik mentioned a book entitled Managed DirectX 9 Kickstart as a good starting place for Windows game programming.
Perhaps it's simply paranoia on my part, but I'm a bit wary of Managed C++; I don't know much about it, but I gather it diverges from standard C++ in some crucial ways, and it has the feeling of yet another attempt to highjack an existing language to me. That, plus my strong dislike for what I've seen of the .NET Framework in general, has led me to steer clear of it. Is this just prejudice on my part, or is there something to be concerned about here?
Perhaps it's simply paranoia on my part, but I'm a bit wary of Managed C++; I don't know much about it, but I gather it diverges from standard C++ in some crucial ways, and it has the feeling of yet another attempt to highjack an existing language to me. That, plus my strong dislike for what I've seen of the .NET Framework in general, has led me to steer clear of it. Is this just prejudice on my part, or is there something to be concerned about here?