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openglCPP

Posted: Thu Nov 27, 2003 5:11 am
by nuno_silva_pt
How do i set up a opengl dev environment in vc++ 6.0?
also, can anyone tell me where can i find good opengl game sources?
Thanks for your time.

Re:openglCPP

Posted: Thu Nov 27, 2003 6:39 am
by Tim

Code: Select all

#include <gl/gl.h>
#include <gl/glu.h>
Project Settings dialog, Link tab: Make sure opengl32.lib and glu32.lib are included in the list of libraries.

Re:openglCPP

Posted: Fri Nov 28, 2003 6:26 am
by nuno_silva_pt
Thanks alot! :D
Can anyone teel me where i can get some game dev how-tos?

Re:openglCPP

Posted: Fri Nov 28, 2003 6:50 am
by Perica
..

Re:openglCPP

Posted: Fri Nov 28, 2003 8:20 am
by Tim
The NeHe tutorials are the best I've seen. www.gamedev.net has those.

Re:openglCPP

Posted: Wed Dec 03, 2003 1:29 pm
by anubis
Sites
<< sites>>
1. Brian Sharp's Home Page   
   http://www.cs.dartmouth.edu/~bsharp/
2. Druid's GL-Journal
   http://www.gamedev.net/opengl/
3. f00Dave's OpenGL Demos with GLUT Source
   http://personal.nbnet.nb.ca/daveg/opengl/
4. FlipCode
   http://www.flipcode.com/
5. Hin's Trinity Technology Site
   http://www.scs.ryerson.ca/h2jang/trinity.html
6. Nate Miller's Web Site
   http://members.home.com/vandals1/
7. Paul Bourke's Graphics Research
   http://www.mhri.edu.au/~pdb/
8. Quake 3 OpenGL Technology
   http://www.bigpanda.com/trinity/
9. Ryan's OpenGL Page
   http://members.home.com/borealis/opengl.html
10. Steve Baker's Web Page
   http://web2.airmail.net/sjbaker1/
11. The 3D Coding Black hole
   http://pages.infinit.net/jstlouis/3dbhole/

12. UC-Davis CS Dept. - Online Graphics notes
   http://graphics.cs.ucdavis.edu/GraphicsNotes/
13. OpenGL- official site
   http://www.OpenGL.org (specially the MJKilgard section)
14. The Imitator -MesaGL
   http://www.mesa3d.org
--though some of the above sites may be regarding mathematical equations. Those r basically needed if one is very much interested in producing real life effects.

Card manufacturer developers & support sites that has some info on OGL extensions and so on.

1. ATi http://www.ati.com/developers

2. nVidia    http://www.nVidia.com/developers
-both of ATi and nVidia have lots of freebies like tutorials and guides for developers
3. Intel    http://www.intel.com/developers

Resources available on the net
1. For intel chipset users Intel provides free driver recognition software at
   http://www.intel.com/support/driver/knowchipsettool.htm
2. nVidia provides a 58 Mb package having loads of OpenGL demos which can be available from
   http://www.nVidia.com/downloads/nvSDK.exe

-Have fun.