ok, to be honest here, i have gotten a lot of programming books, and tried many tutorials, and i just cant get into them. like, i blow it off, and say oh ill do it tomorrow, and then end up never doing it again. well then how did i learn AGI? AGI was used to make things i wanted to; games. so i found a book call Sams Teach Yourself Game Programming in 24 hours. i bought it today, and i really think that i will be able to stick with this book. it uses c++ and it is making the things i want to make. i think since this is based on what i want to learn and make, i will finally be able to be commited to a book, and learn c++.
does anyone think differently of this? i was thinking after i learn c++ from this book, i can do that other ones. then maybe vb6 a lot later if i want to. i dont know. give me your opinions.
i think i finally figured it out
Re:i think i finally figured it out
One of my first programs on the TRS-80 in BASIC was this thing that created an really simple block drawing of a Formula One racer. Underneath was simple math equation. If you successfully answer the question, you got to keep going. If you were wrong, the drawing of the car was replaced by a drawing of flame and the game was over.
So, I learned how to program by making games, and I ocntinued to practice by making games like Venus (3D space combat with text descriptions and coordinates), Desert Trader (an economy-trading sim with text descriptions and coordinates) Rabbit (Hunt the rabbit armed with a slingshot with text descriptions and coordinates)., and Goblin (A rare arcade game with ASCII graphics with a miserably bad framerate). I now pursue greater knowledge of programming to do what? Make more games (Like, with graphics).
So, no, Joey, I don't think you have a bad idea. That's possibly the best solution for you.
So, I learned how to program by making games, and I ocntinued to practice by making games like Venus (3D space combat with text descriptions and coordinates), Desert Trader (an economy-trading sim with text descriptions and coordinates) Rabbit (Hunt the rabbit armed with a slingshot with text descriptions and coordinates)., and Goblin (A rare arcade game with ASCII graphics with a miserably bad framerate). I now pursue greater knowledge of programming to do what? Make more games (Like, with graphics).
So, no, Joey, I don't think you have a bad idea. That's possibly the best solution for you.
Re:i think i finally figured it out
thank you. that is exactly what i thought. i figured that i could learn by doing what i like programming best, games. i know i should learn apps and stuff, but ill do that after this book, even though i have no interest in it what so ever.
the only thing about this book, is it says they presume you have little knowledge with c++. i guess i do, but im not sure if what i know is enough. :-\ ill just go through it and hope i understand all the code im writing.
the only thing about this book, is it says they presume you have little knowledge with c++. i guess i do, but im not sure if what i know is enough. :-\ ill just go through it and hope i understand all the code im writing.