Accessing Assembler Code from C++ Builder and the Reverse

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Alchemy727

Accessing Assembler Code from C++ Builder and the Reverse

Post by Alchemy727 »

Hello EveryBody
I am Developing a Five In a Row Game with
help of Borland C++ Builder 5 Enterprise Edition
I use a lot of two-dimensional vectors.
How to access the vectors from C++ and from
the assembly code.
Verry Thankfull for Tip or Advice.
Sincerely
Urban Avierfj?rd(Alchemy727)
Visby,Gotland,Sweden
HomePage http://www.alchemy727.com
jrfritz

Re:Accessing Assembler Code from C++ Builder and the Reverse

Post by jrfritz »

I wish I could help, but I only know some ( little ) VC++...but I mostly do OS Development...

Someone here probly could help...
Tim

Re:Accessing Assembler Code from C++ Builder and the Reverse

Post by Tim »

Why do you feel the need to use assembly in your C++Builder program?
Alchemy727

Re:Accessing Assembler Code from C++ Builder and the Reverse

Post by Alchemy727 »


My Idea Is to make the most
intensive Calculations on the
two-dimensional vectors In
assembler for Speeding up
the Calculations and I can have
the Program to Search one or two
Moves deeper than the ordinary
C++ Builder Program do at the
same Time Intervall.
Sincerely
Alchemy727
jrfritz

Re:Accessing Assembler Code from C++ Builder and the Reverse

Post by jrfritz »

I think C/C++ is fast at calculations...at least GCC is ... because the compilers are now generate fast code.
Perica
Member
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Posts: 454
Joined: Sat Nov 25, 2006 12:50 am

Re:Accessing Assembler Code from C++ Builder and the Reverse

Post by Perica »

..
Last edited by Perica on Sun Dec 03, 2006 8:27 pm, edited 1 time in total.
jrfritz

Re:Accessing Assembler Code from C++ Builder and the Reverse

Post by jrfritz »

Works with borland TC++...
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