Books on Game Development
Posted: Thu Jan 28, 2010 11:35 am
Hi,
I know this is not the right forum to ask(still I take the courage to ask ),I am from India and most of the game development books are not available here in India.I am considering ordering 10 - 15 books in bulk from amazon.What are the best books available on game programming. Do you fellows know of any site ( other than amazon ) where I can buy these books in bulk ?(There should be international shipping option ) Also I am looking at intermediate level books not beginner level ones.Any help would be appreciated .
Here are the books which I have already read /have , I want to add 10 - 15 more good books to my library.I am not a pro game developer,I just happen to be an enthusiast and a voracious reader.
Book which I Already have:
--Thomas
I know this is not the right forum to ask(still I take the courage to ask ),I am from India and most of the game development books are not available here in India.I am considering ordering 10 - 15 books in bulk from amazon.What are the best books available on game programming. Do you fellows know of any site ( other than amazon ) where I can buy these books in bulk ?(There should be international shipping option ) Also I am looking at intermediate level books not beginner level ones.Any help would be appreciated .
Here are the books which I have already read /have , I want to add 10 - 15 more good books to my library.I am not a pro game developer,I just happen to be an enthusiast and a voracious reader.
Book which I Already have:
- Killer Java Game Programming
- RTS Game Programming with Direct 3d
- Michael Abarash – graphics programming black book
- Professional XNA Game programming
- XNA Unleashed
- AI for Game Developers
- Graphics in C ( Yashwant Kanetkar – using BGI horrible book)
- Teach Yourself Game Programming in 24 hrs – Michael Morrison – uses GDI
- Beginning Mobile Game Programming - Michael Morrison – j2ME
- Pro Java 3d Game Programming
- Direct X Fundas - Yashwant Kanetkar
- Advanced Graphics Programming – Stephens
- Game Programming the L-Line -- using Pygame , too much bluff and very little content
- IPhone Game Development -- very brief and quite comprehensive , I am quite impressed with this one
--Thomas