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Netbas os 0.30 released

Posted: Fri Mar 06, 2009 9:43 pm
by easion
A new experimental version, Netbas os 0.30 has been released (screenshot). This version includes the following features: realization of a simple posix thread library, xynth were ported and become a part of its desktop environment, graphical browser links 2.30, bash 2.05a, DOOM, sdl, as well as some simple unix command packet this release. and its livedemo can be downloaded from their google group.


Image

english homepage:
http://easion.googlepages.com/index.html
google group:
http://groups.google.com/group/netbas/files

Re: Netbas os 0.30 released

Posted: Sat Mar 07, 2009 4:27 am
by Creature
I'm not sure but, is that a window having exactly the same titlebar as the gray theme in Windows XP? Cause if you're using that in your OS, that isn't exactly legal, I believe. Other than that, it looks like you've come a long way, nice work!

Re: Netbas os 0.30 released

Posted: Sat Mar 07, 2009 5:16 am
by 01000101
last time I checked (granted, I'm not a lawyer), implementing a design that is based-off another design and the result is similar is not illegal. Now, if he copy/pasted the source code or the images themselves and used them, that would be illegal as that would be stealing of protected works.

Re: Netbas os 0.30 released

Posted: Sat Mar 07, 2009 10:57 am
by Troy Martin
Well those look pretty damn copy and pasted so I'd say it'd be seriously illegal (and painful if Micro$oft found out.)

Other than that, nifty OS! Makes me with I had SDL support and a DOOM port!

Re: Netbas os 0.30 released

Posted: Sat Mar 07, 2009 8:19 pm
by easion
The desktop environment is ported from xynth.

see here:
http://alperakcan.org/?open=projects&project=xynth

Re: Netbas os 0.30 released

Posted: Sat Mar 07, 2009 8:21 pm
by easion
may I need changed to an other skin?

Re: Netbas os 0.30 released

Posted: Sat Mar 07, 2009 9:58 pm
by easion
what about the new theme?

Re: Netbas os 0.30 released

Posted: Sat Mar 07, 2009 10:10 pm
by Troy Martin
easion wrote:what about the new theme?
That one, however, looks really legal and really kewl. All it needs is some transparency or something like this:
Title bar example
Title bar example
ui1.png (10.94 KiB) Viewed 5878 times
Note the darkening in colour between where the title is and the buttons on the right side.

And for the bottom bar:
Bottom bar example
Bottom bar example
ui2.png (6.59 KiB) Viewed 5878 times
Note the slight darkening in colour as well.

Re: Netbas os 0.30 released

Posted: Sun Mar 08, 2009 12:08 am
by easion
Thanks,I have updated the iso image.
It looks very good, :D However, It may have to achieve some time.

Re: Netbas os 0.30 released

Posted: Sun Mar 08, 2009 4:27 am
by Creature
Troy Martin wrote:Other than that, nifty OS! Makes me with I had SDL support and a DOOM port!
Port ZDooM/GZDooM/Skulltag/Doomsday/Chocolate DooM/...?

Re: Netbas os 0.30 released

Posted: Sun Mar 08, 2009 10:32 am
by Troy Martin
Know any that are written in 16-bit assembly?

EDIT: to clarify, I'm looking for a 16-bit assembly DooM, not a 16-bit assembly game of any kind. I'm really a FPS fanatic.

Re: Netbas os 0.30 released

Posted: Sun Mar 08, 2009 1:23 pm
by Brynet-Inc
Troy Martin wrote:Know any that are written in 16-bit assembly?

EDIT: to clarify, I'm looking for a 16-bit assembly DooM, not a 16-bit assembly game of any kind. I'm really a FPS fanatic.
There was no 16-bit version of "DooM", it's a 32-bit program.. even the DOS version had to use a DOS extender.

The original version of Wolfenstein 3D was for 16-bit DOS, go play with that.

Re: Netbas os 0.30 released

Posted: Sun Mar 08, 2009 1:31 pm
by Troy Martin
Ahh, Wolf3D... such a fun game...

Re: Netbas os 0.30 released

Posted: Mon Mar 09, 2009 1:12 am
by Steve the Pirate
Great work, that looks like a very advanced OS compared to most of the ones here!
Troy Martin wrote:
easion wrote:what about the new theme?
That one, however, looks really legal and really kewl. All it needs is some transparency or something like this:
ui1.png
Note the darkening in colour between where the title is and the buttons on the right side.

And for the bottom bar:
ui2.png
Note the slight darkening in colour as well.
To be honest, I like the original look better. Maybe if the start and end colours weren't so different (subtle is good), and if it was a vertical gradient instead of a horizontal one.

Re: Netbas os 0.30 released

Posted: Mon Mar 09, 2009 4:17 am
by AndrewAPrice
Troy Martin wrote:Know any that are written in 16-bit assembly?

EDIT: to clarify, I'm looking for a 16-bit assembly DooM, not a 16-bit assembly game of any kind. I'm really a FPS fanatic.
Do some research on ray casting (very simple technique used for rendering early one vertical level 3d games) and the Doom file format. You won't have any gameplay or AI, but you'll be able to walk around the doom map and have access to all the Doom map tools and implement your own game on top of that!