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Odd video modes

Posted: Wed Dec 24, 2008 1:12 pm
by Troy Martin
I seem to have found a graphics mode that's a combo between 1152x864 and 1024x768: 1152x768! I was attempting to use int 10h to write a coloured screen driver for text mode, but when I tested my code in Virtual PC, the emulated screen went blank and changed to 1152x768. I've attached a screenshot of the properties showing the mode as well as a text file containing the code I was working on at the time.

Anyone find any others that they'd like to share?

Re: Odd video modes

Posted: Wed Dec 24, 2008 2:10 pm
by VolTeK
this may be a waste of space, but therres a windows 96? and maybe its because the vpc detects it in the os? maybe?

Re: Odd video modes

Posted: Wed Dec 24, 2008 2:34 pm
by Troy Martin
Actually it was my attempt to modify Windows 95's resource files to create a "Windows 96". It was just a project on a bored summer day.

Re: Odd video modes

Posted: Wed Dec 24, 2008 6:21 pm
by VolTeK
cool, ok

Re: Odd video modes

Posted: Thu Dec 25, 2008 6:43 am
by Combuster
I'm used to setting any mode that is a multiple of eight horizontally...

How about the 416x312 resolution as the largest 4:3 VGA compatible resolution that still allows pageflipping :)

Re: Odd video modes

Posted: Fri Dec 26, 2008 12:33 pm
by VolTeK
now, how do you d that, is it determined on how big you os want it to be or are you adjustng vpc?

Re: Odd video modes

Posted: Fri Dec 26, 2008 4:54 pm
by Combuster
It's nothing a good search couldn't tell you. Heck, its even on the wiki.

Re: Odd video modes

Posted: Fri Dec 26, 2008 5:37 pm
by VolTeK
ah forget it then, i dont need to know

Re: Odd video modes

Posted: Sat Dec 27, 2008 8:49 am
by Love4Boobies
Troy Martin wrote:I seem to have found a graphics mode that's a combo between 1152x864 and 1024x768: 1152x768! I was attempting to use int 10h to write a coloured screen driver for text mode, but when I tested my code in Virtual PC, the emulated screen went blank and changed to 1152x768.
Well that's not a big surprise. It really depends on the video card; VGA for instance is considered to be a graphics standard and that's why everyone made a big fuss when Mode X and other undocumented modes showed up. Video card designers could also supprot 1x1 (that's right, ONE PIXEL) if they wanted :).

Re: Odd video modes

Posted: Sat Dec 27, 2008 12:06 pm
by VolTeK
now THAT is cool, just one pixel?!

Re: Odd video modes

Posted: Sun Dec 28, 2008 1:38 am
by Brendan
Hi,
GhostXoPCorp wrote:now THAT is cool, just one pixel?!
Hehe - you'd be able to run Quake at 1000000 frames per second! :)


Cheers,

Brendan

Re: Odd video modes

Posted: Sun Dec 28, 2008 11:31 am
by Troy Martin
Brendan wrote:
GhostXoPCorp wrote:now THAT is cool, just one pixel?!
Hehe - you'd be able to run Quake at 1000000 frames per second! :)
And be fragged 1000000 times a second!

Re: Odd video modes

Posted: Sun Dec 28, 2008 1:37 pm
by inflater
Speaking of odd video modes, who's still using 40x25 in their OSes? AH=0 [video settings], AL=0 [40x25], INT 10h! :lol:

Re: Odd video modes

Posted: Sun Dec 28, 2008 2:05 pm
by Troy Martin
Hmm, never thought about that one. Could be funny!
But that's why I use 80x50, maximum space in a 640x400 or 720x400 resolution!

Re: Odd video modes

Posted: Sun Dec 28, 2008 3:18 pm
by inflater
But people like when it's easier on the eyes... so I provided both 80x25 and 80x50.