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any other projects u guyz did..

Posted: Sat Jul 05, 2008 9:45 pm
by asdfgh
list any other projects u did other than osdev and gamedev :D :D

Re: any other projects u guyz did..

Posted: Sat Jul 05, 2008 10:36 pm
by Alboin
  • A series of small stack based programming languages.
  • An x86 emulator that I've put on hold.
  • A glorified envelope printer.
  • An xlib abstraction layer that I will start up once again as soon as I figure out what is wrong with my window refresh code.
  • A Huffman compression program. (That's going back years though...)
  • An ADT library for C that taught me that ADT's don't work *well* in C.
  • There's also a project called 'Babou' that I started because the name sounded cool. I have yet to match a specific project to it, however.
That's everything not osdev or gamedev related. I've worked on some unfinished games, as well as several lower-level osdev related projects as well.

Re: any other projects u guyz did..

Posted: Sat Jul 05, 2008 11:24 pm
by piranha
I wrote a little program that would try to have a conversation with you and deal with English. It wasn't very good, but I managed to get it say hello to me every morning.

I wrote a program that interfaced with some website and got real time stock info for my dad. I added many features to that too.

-JL

Re: any other projects u guyz did..

Posted: Sat Jul 05, 2008 11:48 pm
by octa
hmm..
a application lik paint.. does not have tat many features...
then a interpretor for brain **** language.. this was long back..

Re: any other projects u guyz did..

Posted: Sun Jul 06, 2008 2:15 am
by jgraef
Hi,

At the moment I'm writing a C library for the Mindstorms NXT. I'm also developing an artificial neural network library (Brain simulation). Put this together and you have a robot that can "think". And it works quite well :)

A few years ago, when I started programming in PHP, i programmed an AJAX web pinboard.

Re: any other projects u guyz did..

Posted: Sun Jul 06, 2008 4:23 am
by Stevo14
Before starting game programming I made a guitar tablature player >http://sdgames.web.googlepages.com/tabreader< in VB.net. (I actually have a better version in the works where it compiles the tablatures into a wave file but it's still pre-beta and I never work on it anymore...). I also recently started making a GUI front-end for Bochs based heavily on the Qemu launcher project >https://gna.org/projects/qemulaunch/<. Again, I don't work on it much. :(

Re: any other projects u guyz did..

Posted: Sun Jul 06, 2008 5:10 am
by pcmattman
Other projects include a fully functional game engine I'm working on (and will be building a game with later on) which at the moment supports basic 2D GUI elements, Quake3 BSP loading, some shader support, among other things; work on compilers; a compiler for TI-83+ calculator programs; numerous other mini programs required for odd jobs.

OS coding is something you can't do all the time ;)

Re: any other projects u guyz did..

Posted: Sun Jul 06, 2008 6:10 am
by lukem95
several small (and personalised) web CMS's in PHP

a few programs for hacking wargames over at rootthisbox.org and hellboundhackers.org (using C mainly, but some perl scripting for the web challenges)

a keygen for SimCity 3000 :) (of course i never distributed it... that would be naughty)

Re: any other projects u guyz did..

Posted: Sun Jul 06, 2008 9:53 am
by inflater
Other projects? Fiddling with Delphi. Formerly I created a "communicator" program over the internet that our former team used for communicating between everybody in team. Or, better said, me and the two admin gyus were commandeering the other members :lol:. But it doesn't work these days, the server is down. :(

As for the programming, I've created e.g. a serial port terminal, a simple "virus" that would harvest your available graphics modes with CPU speed and send it to me :P, a sound generator (MS-DOS), primitive file manager, simple disk checker and formatter, application controller through Windows message system (you typed some number params in it and you could e.g. control Winamp from the app, I remember that I've accidentaly uninstalled my CD-ROM by using it :lol:), a game where you had to spin the mouse wheel as fast as you could etc etc. Hmm, seems that I had that days a nick "curKo", brings back memories. Good old times :)

Re: any other projects u guyz did..

Posted: Sun Jul 06, 2008 12:27 pm
by bewing
Heh. Lessee.

1. Submarine game. Required more memory than the TI99 had. Cancelled.
2. Rewrite of Bruce Carneal's "J" text editor for UNIX. Incomplete.
3. Optical card reader driver/app.
4. Two scholarship processing systems.
5. Topology research: graphical knot coding app.
6. Topology research: load balanced, recursive, knot polynomial invariant calculator.
7. Epson C80/C82 color inkjet driver.
8. HP PCL5 printer drivers.
9. HP PCL6 printer driver (color and monochrome).
10. Dymo printer driver with POSTNET barcodes.
11. JPEG decompression library (14k compiled, 92K source -- MUCH smaller than the JPEG official version)
12. JPEG compression library (8k compiled, 58k source -- ditto)
13. JP2K decompression library (barely started).
14. CRC32/csv based file verification system for scan libraries.
15. TIFF decoder.
16. Some fooling around with theoretical data compression stuff.
17. 2 dimensional FFT.
18. A GUI customer contact database for Windoze -- this is what really made me decide that I hate windoze too much to program for it.

Re: any other projects u guyz did..

Posted: Sun Jul 06, 2008 1:19 pm
by AJ
I only really have one other project on the go - an optometry practice management system, managing patients, recalls, prescriptions, accounts, orders, clinical data and so on. It's an SQL-based system with a C# frontend and creates a pretty secure audit trail.

We currently have a similar system already, but that requires the Practice to change its systems to fit around the system, which is the wrong way around, IMO. We also have to wait for updates from a national company when things (all too frequently) go wrong. A bespoke system means that the system can work around the Practice. I'm keeping it pretty modular so that I can add and update bits as necessary.

Cheers,
Adam

Re: any other projects u guyz did..

Posted: Sun Jul 06, 2008 1:26 pm
by lukem95
bewing wrote:Heh. Lessee.

1. Submarine game. Required more memory than the TI99 had. Cancelled.
2. Rewrite of Bruce Carneal's "J" text editor for UNIX. Incomplete.
3. Optical card reader driver/app.
4. Two scholarship processing systems.
5. Topology research: graphical knot coding app.
6. Topology research: load balanced, recursive, knot polynomial invariant calculator.
7. Epson C80/C82 color inkjet driver.
8. HP PCL5 printer drivers.
9. HP PCL6 printer driver (color and monochrome).
10. Dymo printer driver with POSTNET barcodes.
11. JPEG decompression library (14k compiled, 92K source -- MUCH smaller than the JPEG official version)
12. JPEG compression library (8k compiled, 58k source -- ditto)
13. JP2K decompression library (barely started).
14. CRC32/csv based file verification system for scan libraries.
15. TIFF decoder.
16. Some fooling around with theoretical data compression stuff.
17. 2 dimensional FFT.
18. A GUI customer contact database for Windoze -- this is what really made me decide that I hate windoze too much to program for it.
that's a lotta nice projects... are any of them easily portable? the printer drivers and image libraries especially sound interesting, for us OS devers :)

Re: any other projects u guyz did..

Posted: Sun Jul 06, 2008 8:03 pm
by bewing
Yeah, that was one of the reasons I wanted to build the OS -- I have a lot of little packages to add to it, easily.

And yes, I'm planning on sharing a lot of info and code on the wiki about the printer drivers and image libraries. Especially since there are some undocumented tricks that are vital to get the PCL6 color stuff to work. Unfortunately, the JPG code still contains a few routines that are copied from the JPEG group's code directly. So I either need to rewrite those routines before I post it (or if someone wants to help do it, that's fine) -- or else there is a big fat license copyleft that I'd have to stick back in the file.

Re: any other projects u guyz did..

Posted: Mon Jul 07, 2008 2:36 am
by AndrewAPrice
A lot.

Look at my thread about my virtual video game system.

Re: any other projects u guyz did..

Posted: Mon Jul 07, 2008 2:40 am
by Telgin
Computer programming only or anything technical?

Other than the OS I'm working on, I wrote a file system image creator / manager utility to help me. It can create images of the rather lackluster file system I designed and add files to it / upate the boot sector. Couple that with command line options so it can be done automatically, and a shell script, it's extremely easy to update the OS kernel and reload it in Bochs. Just run the script, which compiles the kernel then runs my utility to replace the file in the image. Easier than having to write it to a floppy or something, and doesn't have the 1.44 MB size limit.

Otherwise, I've had numerous game programming attempts in the past, of which the only two that I finished were a very simple Flash game like Kitten Cannon and a very simple racing game for the TI-89. Got another 3rd person shooter in the works now, but between it and OS devving I don't have much time to work with it.

Other than PC programming, I'm currently working on the design for an autonomous robotic paintball sentry gun. With a little luck it will be able to automatically track a single target by visual analysis and compute a firing solution that can actually hit something. Then I'll work out a computer interface and let it report back ammo / pressure and the like. This is still in the circuit drawing / design phase though, not really anywhere near completion.