OpenGl DirectX screenshoots
Posted: Sat Jan 19, 2008 10:02 am
Hi, i need to developp an app which take screenshoot of Windows 3d games (DirectX,openGL).
I have made a Python app that take screenshoot but when i launch my app and for example Quake3 all my screenshoot are gray images.
So i wonder if i need to developp an DirectX app or not.
And if yes, how can i put a DirectX app in front of another DirectX app which is in fullscreen mode ?
Thx all
I have made a Python app that take screenshoot but when i launch my app and for example Quake3 all my screenshoot are gray images.
So i wonder if i need to developp an DirectX app or not.
And if yes, how can i put a DirectX app in front of another DirectX app which is in fullscreen mode ?
Thx all