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thats what i love

Posted: Thu Jun 14, 2007 1:59 pm
by com1
it seems like a good portion of the osdev community falls in the 13-18 range!

this is not a surprise. haha. teenagers actually DO know what their talking
about. lol! oh, and i am 13-18 range. we should make a poll of age ranges that actually CREATED an OS! i bet the results would be at least most of them were in the 13-18 range!


com1

Re: thats what i love

Posted: Thu Jun 14, 2007 2:27 pm
by Alboin
com1 wrote:it seems like a good portion of the osdev community falls in the 13-18 range!

this is not a surprise. haha. teenagers actually DO know what their talking
about. lol!
No, it just shows they have the most free time. :wink:

Also, as for actually creating an OS, I should say that such a poll would be difficult, because even a monkey can create an OS from a tutorial or equivalent. One would have to meet a certain criteria, I would think, to be counted.

Posted: Thu Jun 14, 2007 2:30 pm
by jnc100
com1 wrote:it seems like a good portion of the osdev community falls in the 13-18 range!
Whilst that may be true, based upon my own experiences I know that even though I was able to program various things when I was younger, and I am in fact impressed when I look back on stuff I wrote 5 or 10 years ago, I note that they definitely lacked the design element that I put into my projects now.

I wonder if there is a difference in the type of os produced by people of different ages. For example, some people dive right in and get keyboard, disk and GUI working, whereas others spend most of their efforts on more theoretical issues like scheduling algortihms and concurrency. If I were to make a sweeping generalisation, I would suggest that the younger developers tend towards the former approach. I would not claim that one way is better than the other, however.

Regards,
John.

Posted: Thu Jun 14, 2007 11:10 pm
by earlz
I'm 16, and when I was 14/15 I started JouleOS..it really is a crappy project, but amazing how much stuff I got implemented for still learning C when programming it for the first 6 months or so...

but the designs were crap, and I don't see anything that really stands out about it..

Now anytime I try to write something, I usually will think about it for a least a few weeks before even writing anything down or starting the main.c...I use to not be that way though...Now, I get bored of programming a lot easier too :(

With C++, design is almost a fun part....I mean I spend an an hour or two just writing the interface to the classes used! and I enjoy it!

It's really fun though...C++ is a funner way of programming...if your ever bored with C, you should try learning it...