Portfolios?
Posted: Thu Oct 19, 2006 6:30 pm
I was just wondering what 'portfolio pieces' of programming you guys have turned out? By 'portfolio piece' I mean a reasonably hefty bit of code that is well rounded and complete (to a certain standard - it might still be under active development) - and that, most importantly, has a purpose.
At the moment, I haven't really got anything that falls under the above category to show. I've got my OS kernel if I ever stop doing a bit of it, realizing where I've made a design error, restarting to do a bit more, realizing where I've made a design error... ad infinitum. Then, I'm thinking about working on a little non-realtime graphics and physics engine because that can be easily made modular and so expanded upon without looking too 'incomplete'.
At the moment, I haven't really got anything that falls under the above category to show. I've got my OS kernel if I ever stop doing a bit of it, realizing where I've made a design error, restarting to do a bit more, realizing where I've made a design error... ad infinitum. Then, I'm thinking about working on a little non-realtime graphics and physics engine because that can be easily made modular and so expanded upon without looking too 'incomplete'.