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Portfolios?

Posted: Thu Oct 19, 2006 6:30 pm
by Midas
I was just wondering what 'portfolio pieces' of programming you guys have turned out? By 'portfolio piece' I mean a reasonably hefty bit of code that is well rounded and complete (to a certain standard - it might still be under active development) - and that, most importantly, has a purpose.

At the moment, I haven't really got anything that falls under the above category to show. I've got my OS kernel if I ever stop doing a bit of it, realizing where I've made a design error, restarting to do a bit more, realizing where I've made a design error... ad infinitum. Then, I'm thinking about working on a little non-realtime graphics and physics engine because that can be easily made modular and so expanded upon without looking too 'incomplete'.

Posted: Thu Oct 19, 2006 11:42 pm
by AndrewAPrice
By 'portfolio pieces' do you mean completed projects?

I've completed a jukebox playing program (for parties, so people can go through my a of MP3s and add them to a playing list), a torrent search engine (searches multiple torrent databases), a 2D javascript RPG (school project), a HTPC program (a custom high-def tunner program).. and a few other things :)

I'm currently working on two projects: a first-person-shooter (with my own engine) and my OS