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Re: Odd video modes

Posted: Sat Jan 17, 2009 12:40 pm
by jal
Troy Martin wrote:You can also get 80x30 in real mode fairly easy by activating 640x480 graphics mode and adding a "mov bl,07h" statement before every usage of int 10h ah=0Eh. Haven't tried activating 8x8 in graphics mode though!
Using graphics mode for text would kinda defeat the purpose. Terribly slow.


JAL

Re: Odd video modes

Posted: Sat Jan 17, 2009 12:53 pm
by Troy Martin
The text mode cursor gets disabled as well so you'd need to use an underscore or some other character to show the cursor.

Oh, and don't try doing 80x60, it does weird things with the graphics in Virtual PC and Bochs, so I'm guessing it's possible it could damage a CRT monitor.

Re: Odd video modes

Posted: Sat Jan 17, 2009 1:20 pm
by Love4Boobies
About weird things; did anyone else notice that QEMU behaves horribly in fullscreen under text modes?

Re: Odd video modes

Posted: Sat Jan 17, 2009 1:45 pm
by Owen
Modern CRTs are pretty bomb proof. Modern desktop LCDs are safe, as they have integral scalers rather than running directly off the display clock.

But laptop LCDs are very easy to destroy, as many an X.Org developer has learnt the hard way

Re: Odd video modes

Posted: Sat Jan 17, 2009 1:49 pm
by Love4Boobies
That's not what I meant. Besides, QEMU can cause no harm; it uses the OS host OS' services to draw to the screen, it doesn't have access to I/O ports, etc. What I meant was that the screen doesn't get updated properly and it looks funny.

Re: Odd video modes

Posted: Sat Jan 17, 2009 2:31 pm
by Troy Martin
When I said "damage a CRT monitor" I meant on RHW only, not virtualized, just RHW. And probably on an older monitor too.

Re: Odd video modes

Posted: Sat Jan 17, 2009 2:50 pm
by Love4Boobies
Sorry, I didn't read your post. I thought Owen was referring to mine about QEMU behaving badly. :oops: