Re: Architecture for video-game system
Posted: Wed Aug 13, 2008 7:30 pm
The graphics in the backend uses OpenGL/C++. In theory it should be portable with a few changes to the code which creates/updates the render window.Stevo14 wrote:If you're looking for a cross platform C# graphics and sound library for the backend I would recommend OpenTK. I might even be willing to add support for this backend if it turns out to be a relatively easy programming task.
I'm going to upload all the sources and toolchain (Sourceforge maybe?) later when I get home (6 to 7 hours away ). There are a few things missing (didn't have time to emulate the audio controller, kind-of-working-C-backend), and I only have 1 working game (Pong - but it has nice graphics). If people encourage me, I will finish emulating audio and fix up bugs.