Post a shot of your dev environment
- Brynet-Inc
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- Combuster
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It's a good thing you haven't seen the mess behind my desk, where I got all my boxes wired up. I prefer not to get back there - I might actually not get outWoah, thats a lotta wires
@JamesM: do you mind cutting up, resizing (or linking offsite) the wide image, it's stretching the layout making the other posts hard to read.
- Combuster
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Higher resolution, and a dualheaded setup. The problem was that my firefox window got 2½ pages wide so I had to scroll left to right for all lines that'd normally wrapJamesM wrote:@Combuster: Done. I don't know if my browser is better than yours, or I'm just on a higher resolution but it looked fine to me!
- Love4Boobies
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Re: Post a shot of your dev environment
did anyone read XCHG's code comments? --- see the his picture on the first page now that's well-commented code... what the...
"Computers in the future may weigh no more than 1.5 tons.", Popular Mechanics (1949)
[ Project UDI ]
[ Project UDI ]
- AndrewAPrice
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Re: Post a shot of your dev environment
I'm inspired to post a shot of mine, but my desktop's back in Adelaide My Brisbane setup consists of my tablet (Tecra M7 (with the nVidia card, not Intel integrated)), Creative 5.1 speakers, G15 keyboard, IntelliPoint mouse.
In another room (though still part of my "setup" when I carry my tablet (it converts in to a laptop) across and do XNA deving) is my Xbox 360 and a HD LCD TV.
I have 24Mbit DSL in Adelaide and Brisbane that I connect to via wifi.
In another room (though still part of my "setup" when I carry my tablet (it converts in to a laptop) across and do XNA deving) is my Xbox 360 and a HD LCD TV.
I have 24Mbit DSL in Adelaide and Brisbane that I connect to via wifi.
My OS is Perception.
Re: Post a shot of your dev environment
Im using MSVC++ for editing NASM sources and compiling my bootloader and other programs.
Im in the process of developing a new OSLoader program for the bootloader (Its a 32bit PE program) :
Im in the process of developing a new OSLoader program for the bootloader (Its a 32bit PE program) :
OS Development Series | Wiki | os | ncc
char c[2]={"\x90\xC3"};int main(){void(*f)()=(void(__cdecl*)(void))(void*)&c;f();}
char c[2]={"\x90\xC3"};int main(){void(*f)()=(void(__cdecl*)(void))(void*)&c;f();}
- Troy Martin
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Re: Post a shot of your dev environment
Here's some pics from me.
The computers are named after my WoW main and alt, Kazinsal and Pyranna. Both are Blood Elves, ret paladin and combat rogue respectively.
The computers are named after my WoW main and alt, Kazinsal and Pyranna. Both are Blood Elves, ret paladin and combat rogue respectively.
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Re: Post a shot of your dev environment
Now whem I'm starting to get going, here's some pic's from me
Main dev. corner:
Screenshot (Cartman)
Specs
Cartman (main dev machine)
Pentium 3 733MHz
320MB RAM
4GB HDD
GeForce FX5200 (Overkill? )
Randy (testbed)
DEC PC 3000
Pentium 2 300MHz
128MB RAM
6GB HDD
Matrox G200 graphics card
And my primary workstation etc. (where I rarely do any OS-dev)
Screenshot (Kenny)
Specs
Kenny (main workstation)
AMD Athlon X2 4800+
3GB RAM
~ 2TB HDD
GeForce 7200GS
And yes, I do name my computers after Characters in South Park
Main dev. corner:
Screenshot (Cartman)
Specs
Cartman (main dev machine)
Pentium 3 733MHz
320MB RAM
4GB HDD
GeForce FX5200 (Overkill? )
Randy (testbed)
DEC PC 3000
Pentium 2 300MHz
128MB RAM
6GB HDD
Matrox G200 graphics card
And my primary workstation etc. (where I rarely do any OS-dev)
Screenshot (Kenny)
Specs
Kenny (main workstation)
AMD Athlon X2 4800+
3GB RAM
~ 2TB HDD
GeForce 7200GS
And yes, I do name my computers after Characters in South Park
As long as you try, you can't say you'll fail in the end!
Current project name: tP/OS (The Parsing OS)
Progress: Standing on ground, scratching head. Codename: "Crash and burn"
The place where the magic happens
Current project name: tP/OS (The Parsing OS)
Progress: Standing on ground, scratching head. Codename: "Crash and burn"
The place where the magic happens
Re: Post a shot of your dev environment
So I guess you run the OS known for instability on Kenny, so it dies every daySlaeshjag wrote:And yes, I do name my computers after Characters in South Park
- AndrewAPrice
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Re: Post a shot of your dev environment
What abour Randy? btw he says "Digital Computer" on it..
Also, your mouse mat boasts "Enhance Virus Performance".
Also, your mouse mat boasts "Enhance Virus Performance".
My OS is Perception.
Re: Post a shot of your dev environment
Gentoo Linux and my development enviorment is:
- GCC 4.3.2
- KDE 4
- Vim
- Kate (when gvim won't open)
- GVim
- VirtualBox OSE 1.6.6
Current work on a OS: SauOS (project homepage: http://code.google.com/p/sauos/)
- Troy Martin
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Re: Post a shot of your dev environment
Ooh! My turn! (wait, I've already posted, but that was a whackload of months ago)
Re: Post a shot of your dev environment
Hang on Troy... you use your 'main' box for developing software for 80186 systems, and your 'old' box for developing computer games? I don't see the logic in that. Surely it should be the other way around...
What languages/libraries do you use for developing games?
What languages/libraries do you use for developing games?