The format works like this:
Every line starts with a v.
The v has 3 numbers following it.
These 3 numbers are x, y, and z.
x is width, y is height, and z is depth(respectively).
A simple file would look like this:
Code: Select all
#this is a comment.
v 0 0 0
v 0 1 0
v 0 2 0
v 0 3 0
How the voxels look is up to the rendering software.
A simple editor for this is here: https://github.com/MajickTek/3d_tile_level_editor (excuse the formatting, im still learning BBCODE)
The editor is CLI and you edit from a top-down perspective.