AQUA OS 1.3 - AQUA Script! Programming language

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obiwac
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AQUA OS 1.3 - AQUA Script! Programming language

Post by obiwac »

Hello all!

Today I am pleased to announce the AQUA SVE 1.3! It includes one main feature, a programming language! It's called AQUA Script and I have a user manual on my site.
https://obiwac.wordpress.com/2017/05/14/aqua-script/
An example program would be:

Code: Select all

graphics init;
graphics wash 0 0 0;
graphics text "What is your name?" 10 10 255 0 255;
new $name is;
read $name;
graphics text $name 10 35 0 255 0;
sleep 5;
exit;
You can download it from here as usual:
https://obiwac.wordpress.com/aqua-os/

Thanks for trying it out!
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Geri
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Re: AQUA OS 1.3 - AQUA Script! Programming language

Post by Geri »

i seriously suggest for your language to either compile (interpret) C and/or BASIC code (even in the same code). inventing new script languages will result less success
Operating system for SUBLEQ cpu architecture:
http://users.atw.hu/gerigeri/DawnOS/download.html
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obiwac
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Re: AQUA OS 1.3 - AQUA Script! Programming language

Post by obiwac »

Thanks!

Probably, and I would agree with you, but for now it's easier this way, making my own. I have plans for C in the very near future.
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Re: AQUA OS 1.3 - AQUA Script! Programming language

Post by Geri »

yes, c is the best idea
Operating system for SUBLEQ cpu architecture:
http://users.atw.hu/gerigeri/DawnOS/download.html
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Sik
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Re: AQUA OS 1.3 - AQUA Script! Programming language

Post by Sik »

Looking at this, it honestly feels like a weird shell language (・・ )

Something I don't understand though: where does the typed text show up when the read command is used? It doesn't specify any coordinates, and the command doesn't return until the user has pressed Enter so you can't just keep drawing the entered string manually.
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obiwac
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Re: AQUA OS 1.3 - AQUA Script! Programming language

Post by obiwac »

Yeah read was just a quick implementation. I'll add more arguments in the future.
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