とあるOS [ToAruOS] ~ A Learning Project
Re: とあるOS [ToAruOS] ~ A Learning Project
I managed to kill it.
dead ToaruOS
dead ToaruOS
OS: Basic OS
About: 32 Bit Monolithic Kernel Written in C++ and Assembly, Custom FAT 32 Bootloader
About: 32 Bit Monolithic Kernel Written in C++ and Assembly, Custom FAT 32 Bootloader
Re: とあるOS [ToAruOS] ~ A Learning Project
I think you killed the wallpaper. Did you try to run `wallpaper` and then ^C it?octacone wrote:I managed to kill it.
dead ToaruOS
Re: とあるOS [ToAruOS] ~ A Learning Project
Yeah I messed with that.klange wrote:I think you killed the wallpaper. Did you try to run `wallpaper` and then ^C it?octacone wrote:I managed to kill it.
dead ToaruOS
OS: Basic OS
About: 32 Bit Monolithic Kernel Written in C++ and Assembly, Custom FAT 32 Bootloader
About: 32 Bit Monolithic Kernel Written in C++ and Assembly, Custom FAT 32 Bootloader
Re: とあるOS [ToAruOS] ~ A Learning Project
I have a new pre-release available, v0.99.1, which is itself going to eventually become the first complete release "1.0".
Check it out on Github
The big news in this release is the dynamic linker. The whole userspace is now dynamically linked (minus some exceptions). It's still experimental and there are some rough edges to work on. Weighing in at 24MB, this CD is now 10MB smaller than the previous release's 34MB, thanks entirely to the use of shared libraries.
There's also a bunch of other little fixes in this release compared to the last one. The release notes on Github have the full listing of changes.
Check it out on Github
The big news in this release is the dynamic linker. The whole userspace is now dynamically linked (minus some exceptions). It's still experimental and there are some rough edges to work on. Weighing in at 24MB, this CD is now 10MB smaller than the previous release's 34MB, thanks entirely to the use of shared libraries.
There's also a bunch of other little fixes in this release compared to the last one. The release notes on Github have the full listing of changes.
Re: とあるOS [ToAruOS] ~ A Learning Project
klange, you are a master. Thanks for VB Guest Additions wiki article too, I'll implement it.
Developing U365.
Source:
only testing: http://gitlab.com/bps-projs/U365/tree/testing
OSDev newbies can copy any code from my repositories, just leave a notice that this code was written by U365 development team, not by you.
Source:
only testing: http://gitlab.com/bps-projs/U365/tree/testing
OSDev newbies can copy any code from my repositories, just leave a notice that this code was written by U365 development team, not by you.
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Re: とあるOS [ToAruOS] ~ A Learning Project
how do you fit so many features in 24MB?klange wrote:I have a new pre-release available, v0.99.1, which is itself going to eventually become the first complete release "1.0".
Check it out on Github
The big news in this release is the dynamic linker. The whole userspace is now dynamically linked (minus some exceptions). It's still experimental and there are some rough edges to work on. Weighing in at 24MB, this CD is now 10MB smaller than the previous release's 34MB, thanks entirely to the use of shared libraries.
There's also a bunch of other little fixes in this release compared to the last one. The release notes on Github have the full listing of changes.
Developing TRIODIUM OS. Or call it Dixium if you want. It doesn't matter.
https://github.com/NunoLava1998/DixiumOS
https://github.com/NunoLava1998/DixiumOS
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Re: とあるOS [ToAruOS] ~ A Learning Project
34GB of that is updates. Y' know, Windows is too concerned with viruses and features.Lukand wrote:Features do not take that much space in operating systems (not even 1/16);
UI, animations and graphics do.
64-bit Windows 7 system folder takes ~35GB after enabling Windows Update. Example of very bad implementation. I use it only since CS 1.6 does not support Linux. (This is my new computer)
32-bit My Windows 98 system folder took ~150MB (98Lite Sleek installed). I used it my entire life until last four months.
64-bit Linux Mint /sbin, /lib, /lib64, /boot, /dev, /etc and /proc take no more but ~7GiB after being used for long time.
Klange is economical...
My 0.0.2 Alpha (in progress) takes 55KiB for now,
0.0.1 took 30KiB.
Developing TRIODIUM OS. Or call it Dixium if you want. It doesn't matter.
https://github.com/NunoLava1998/DixiumOS
https://github.com/NunoLava1998/DixiumOS
Re: とあるOS [ToAruOS] ~ A Learning Project
Win7 is my second OS, I turned off Windows Update and Windows folder is 17 GB.
Developing U365.
Source:
only testing: http://gitlab.com/bps-projs/U365/tree/testing
OSDev newbies can copy any code from my repositories, just leave a notice that this code was written by U365 development team, not by you.
Source:
only testing: http://gitlab.com/bps-projs/U365/tree/testing
OSDev newbies can copy any code from my repositories, just leave a notice that this code was written by U365 development team, not by you.
Re: とあるOS [ToAruOS] ~ A Learning Project
Let's not derail this thread into a discussion on Windows and its install size.
I spent the weekend (along with the past several months of bug fixing and feature implementation) getting a (reasonably) stable port of Python 3.6. With that, I've written a GUI application and bindings to my windowing API.
I spent the weekend (along with the past several months of bug fixing and feature implementation) getting a (reasonably) stable port of Python 3.6. With that, I've written a GUI application and bindings to my windowing API.
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Re: とあるOS [ToAruOS] ~ A Learning Project
Can i triple boot this with Windows and Zorin OS (that os i took 400 GB of my HDD space for nothing)?klange wrote:Let's not derail this thread into a discussion on Windows and its install size.
I spent the weekend (along with the past several months of bug fixing and feature implementation) getting a (reasonably) stable port of Python 3.6. With that, I've written a GUI application and bindings to my windowing API.
If yes, how do i do so?
Developing TRIODIUM OS. Or call it Dixium if you want. It doesn't matter.
https://github.com/NunoLava1998/DixiumOS
https://github.com/NunoLava1998/DixiumOS
- MajickTek
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Re: とあるOS [ToAruOS] ~ A Learning Project
ToAruOS is an inspiration to me. MajickOS's GUI, XUI, might be based off of Yutani/The rest of ToAruOS's GUI. I'm also thinking of re-writing ToAruOS to compile with the 64-bit Misaka kernel you were working on, unless you are already doing that. I have plenty of ideas for this project, although it is definitely amazing! Good work, klange.
p.s. Whenever I try to write 'klange' macOS decides it needs to be auto-corrected to 'clang'
p.s. Whenever I try to write 'klange' macOS decides it needs to be auto-corrected to 'clang'
Everyone should know how to program a computer, because it teaches you how to think! -Steve Jobs
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while ( ! ( succeed = try() ) );