SerpentOS Opening - Looking for Team!

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Yushatak
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Joined: Mon Oct 10, 2005 11:00 pm

SerpentOS Opening - Looking for Team!

Post by Yushatak »

I'm looking for a few good.. programmers. I'm only one person, and to create a good OS, I know it'd be quite beneficial to have a team behind me. ^-^

The goal of the OS is to create an environment that is totally portable. I want to have an OS that can pretty much be taken with someone everywhere and handle just about everything that they want to do. This is the general idea. The specific goal of the OS is to achieve DirectX compatibility in order to be able to play Windows games, ecspecially those created in Gamemaker. If anyone has additional goals that they'd like met, and they're experienced in any of the areas below, join up and we can work together to meet all our goals in one or more OSs stemming from one base ^-^

I need a few people experienced in any of the following languages/sublanguages:

-ASM
-C
-C++
-Python (If you are know how to run Python code independant of the interpreter and OS)
-Any other languages similar to these in nature, I'm not too familiar with EVERY language, after all, so I may have missed a few that could be useful >.<

This project will have a site at www.serpentos.tk/www.devportal.tk when it gets up and running. Any contributions (code pieces, ASM drivers, bootloaders, or whatever else ^-^) are appreciated greatly. Thanks!
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stevenup7002
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Re: SerpentOS Opening - Looking for Team!

Post by stevenup7002 »

Heh, you're a gamemaker user too huh? Are you planning to expand to embedded architectures such as the Pocket PC?
Last edited by stevenup7002 on Tue Feb 10, 2009 4:33 pm, edited 1 time in total.
Yushatak
Posts: 7
Joined: Mon Oct 10, 2005 11:00 pm

Re: SerpentOS Opening - Looking for Team!

Post by Yushatak »

I'm a Gamemaker M A S T E R. However, that's about all I program in. :D
If its been updated properly, you can start to see some stuff I've made at www.devportal.tk...

Anyway, for the moment it'll be created for x86, and then once we have a working system we may port it to other platforms. It is unlikely that we could get DirectX working on Palm, etc., but if it is possible it'd be great to have that ^-^ There is pocketC for palm, so i suppose it may be able to port DirectX? Anyway again, (wow I say that alot...) would you like to join the team? Current Members: Me *-*
earlz
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Re: SerpentOS Opening - Looking for Team!

Post by earlz »

hmm directx in an os, dang thats going to be a killer no matter what archietecture(grr wheres a spell checker when i need it) because of how portable it is between almost every card and pc
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bubach
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Re: SerpentOS Opening - Looking for Team!

Post by bubach »

Eh, so what are you going to do if you ever get directx support? To play windows games, like the gamemaker ones, you'll also need full windows compability..
Start using,supporting or coding on reactos instead, that would be more realistic. http://www.reactos.org/
"Simplicity is the ultimate sophistication."
http://bos.asmhackers.net/ - GitHub
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