...but eventually.Xzyx987X wrote:I'm not expecting everyone to jump on the bandwagon right away...
Sorry, not going to happen.
License? Going GPL will lose you a percentage of potential followers, going proprietary will lose you a different percentage.
Platform? Going x86, amd64 or "other" will, respectively, lose you a percentage of potential.
Language? C, C++, {fill-in-the-blank}...
Leadership? Benign dictator, not-so-benign dictator, meritocracy, democracy...
Target? Server, desktop, embedded, multi-purpose...
Do you see how every decision fleshes out what your project is about, yet makes less and less people interested in your project, specifically? In the end, most if not all people here are here because they decided none of the many, many existing, under-progress projects fits their ideas well enough, so they embarked on a project of their own. Or they wouldn't be here!
Which means you just lost the percentage of people who want to gather experience how an OS is written in general.But one thing that tells me that I may have something worth pursuing, is the fact what I have already with my prototype code already looks significantly different from any other OS I've seen.
Others have, too, but for different reasons. Because their authors wanted them to be different from yours.I think my design has a lot of potential.
If you can prove that, ideally with some sort of published abstract or paper, that would be a very good thing to include in your query for help.It's good because it takes a completely different approach than any other OS, that naturally leads to better code.
If all you can offer is your word of honor, you've got other work to do than asking for help.
Yep. Come back then. Hint: Just present your idea. Don't go asking for people to join. Those who want, will ask.I think once I actually put up my design and short term roadmap for public consumption, I'll get at least a few people interested.
EDIT: Just when I pressed "send" there was your latest post. A to-be-developed language on SH4 / Dreamcast... look up what I wrote about percentages above.