Visual C++ 6.0 tutorials

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VolTeK
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Visual C++ 6.0 tutorials

Post by VolTeK »

im looking online for tutorials, from the basics, all the way to the advanced part of visual C++ 6.0.

ive gotten so far into assembly that ive forgotten my C++ skills, but plan on spending sometime using my drawing skills and implementing them in 3-d, possible, game development? i had an idea for a small game, and maybe wanna build onto it, but want to know everything about C++, well for 6.0 then look into open GL afterwards. Or direct X, if anyone wants to help me decide? its not going to be a high def game, just somewhere along the lines of graphics as hi def as gta san andreas lol, but its a big goal and i want to work toward it.

ill read and go to any site you have that i could learn from, i have summer break (2 1/2 months) and i want to devote it all to learning this, day, and night.

Would help alot, thank you.
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Re: Visual C++ 6.0 tutorials

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Re: Visual C++ 6.0 tutorials

Post by Owen »

Microsoft's Visual C++ 6.0 is 12 years old.

Seriously, if you're on Windows, download one of the 2008 or 2010 express editions. They've got much better standard conformance, produce better code, and are all-round a better option.
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Re: Visual C++ 6.0 tutorials

Post by Creature »

Owen wrote:Microsoft's Visual C++ 6.0 is 12 years old.

Seriously, if you're on Windows, download one of the 2008 or 2010 express editions. They've got much better standard conformance, produce better code, and are all-round a better option.
Agreed. With "Visual C++" tutorials, do you simply mean C++ tutorials or you want to learn how to use Visual C++ properly to set up C++ projects? If you mean a combination, the IDE isn't much different from any other and MSDN is pretty useful. If you're looking for C++ tutorials, I only know the Teach Yourself C++ in 21 Days book (the name which immediately gives a slightly negative thought about the book, IMHO). There are tutorials over the internet too, but usually they cover little about the language, leave out advanced parts or are way too short in order to properly learn the language. It might however work out more easily for you (since you already know another language and have, from what I understood, already done C++ before).
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Re: Visual C++ 6.0 tutorials

Post by Lithorien »

Creature wrote:
Owen wrote:Microsoft's Visual C++ 6.0 is 12 years old.

Seriously, if you're on Windows, download one of the 2008 or 2010 express editions. They've got much better standard conformance, produce better code, and are all-round a better option.
Agreed. With "Visual C++" tutorials, do you simply mean C++ tutorials or you want to learn how to use Visual C++ properly to set up C++ projects? If you mean a combination, the IDE isn't much different from any other and MSDN is pretty useful. If you're looking for C++ tutorials, I only know the Teach Yourself C++ in 21 Days book (the name which immediately gives a slightly negative thought about the book, IMHO). There are tutorials over the internet too, but usually they cover little about the language, leave out advanced parts or are way too short in order to properly learn the language. It might however work out more easily for you (since you already know another language and have, from what I understood, already done C++ before).
I'd reccomend The C++ Programming Language over just about any other book if you're trying to learn C++ inside and out.
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Re: Visual C++ 6.0 tutorials

Post by VolTeK »

well i prefer 6.0 becuase, its small for one :p, and i chose old because i dont like more harder to use things, just the simple compiler, and some add ons, (ive used 2008 professional so i know what to expect) but 6.0 is easier for me, a simple person ;) that and new things could have bugs that might need fixing, since this is 12 years old, im sure every bug has been fixed and every update or add on ever eeded has been made, since it been so long. but thats my guess?


im also using it because i am not going to make a hi-def game, just something low graphic, along the lines of the Direct X Game engine for GTA San Andreas. Even tho then, its a huge goal, i really want to make this, im very interested.

now my other concern, Direct X? or Open GL? something that will run not the "best" graphics, but then again, not so hard to use.

(Thanks again for the "C++ in 21 days" thing, i book marked it, and using it right now ;)"
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Re: Visual C++ 6.0 tutorials

Post by Creature »

Lithorien wrote:I'd reccomend The C++ Programming Language over just about any other book if you're trying to learn C++ inside and out.
I would recommend that book only for reference purposes (e.g. if you have to look something up or are looking for a specific explanation of the standard library or something), like a dictionary. IMHO that book is far too complicated to use as a learning book. It's certainly one to "have in your collection", so to speak, but I wouldn't recommend reading it like e.g. C++ in 21 Days.
GhostXoPCorp wrote:now my other concern, Direct X? or Open GL? something that will run not the "best" graphics, but then again, not so hard to use.
Well it's really up to you. If you ever want to port games to Linux, I guess OpenGL would be the better option (crossplatform). Both can be used in conjunction with something else (e.g. DirectX and .NET, OpenGL and SDL, etc.). In the past they used to say OpenGL was better (but that was around DirectX 6 I thought), then DirectX became better, then they said both were about equally good and almost had the same power. Now I really don't know anymore, I know most of the basics of OpenGL myself and I've never had the need to use DirectX. I think an advantage of OpenGL would be that the libraries are shipped with most Win32 libraries (VC++ includes them as well, AFAIK) and they can have the latest 'inventions' by the use of extensions, while DirectX usually has to wait for a new release and has an SDK. But as I said, it's all up to you I guess.
GhostXoPCorp wrote:(Thanks again for the "C++ in 21 days" thing, i book marked it, and using it right now ;)"
No problem ;).
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Re: Visual C++ 6.0 tutorials

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thanks again for the 21 days learning, im already getting back what i use to know about C++, and how easy it is. well compared to what i use to use (Assembly) :/
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