How do i set up a opengl dev environment in vc++ 6.0?
also, can anyone tell me where can i find good opengl game sources?
Thanks for your time.
openglCPP
Re:openglCPP
Code: Select all
#include <gl/gl.h>
#include <gl/glu.h>
Re:openglCPP
Thanks alot!
Can anyone teel me where i can get some game dev how-tos?
Can anyone teel me where i can get some game dev how-tos?
Re:openglCPP
Sites
<< sites>>
1. Brian Sharp's Home Page
http://www.cs.dartmouth.edu/~bsharp/
2. Druid's GL-Journal
http://www.gamedev.net/opengl/
3. f00Dave's OpenGL Demos with GLUT Source
http://personal.nbnet.nb.ca/daveg/opengl/
4. FlipCode
http://www.flipcode.com/
5. Hin's Trinity Technology Site
http://www.scs.ryerson.ca/h2jang/trinity.html
6. Nate Miller's Web Site
http://members.home.com/vandals1/
7. Paul Bourke's Graphics Research
http://www.mhri.edu.au/~pdb/
8. Quake 3 OpenGL Technology
http://www.bigpanda.com/trinity/
9. Ryan's OpenGL Page
http://members.home.com/borealis/opengl.html
10. Steve Baker's Web Page
http://web2.airmail.net/sjbaker1/
11. The 3D Coding Black hole
http://pages.infinit.net/jstlouis/3dbhole/
12. UC-Davis CS Dept. - Online Graphics notes
http://graphics.cs.ucdavis.edu/GraphicsNotes/
13. OpenGL- official site
http://www.OpenGL.org (specially the MJKilgard section)
14. The Imitator -MesaGL
http://www.mesa3d.org
--though some of the above sites may be regarding mathematical equations. Those r basically needed if one is very much interested in producing real life effects.
Card manufacturer developers & support sites that has some info on OGL extensions and so on.
1. ATi http://www.ati.com/developers
2. nVidia http://www.nVidia.com/developers
-both of ATi and nVidia have lots of freebies like tutorials and guides for developers
3. Intel http://www.intel.com/developers
Resources available on the net
1. For intel chipset users Intel provides free driver recognition software at
http://www.intel.com/support/driver/knowchipsettool.htm
2. nVidia provides a 58 Mb package having loads of OpenGL demos which can be available from
http://www.nVidia.com/downloads/nvSDK.exe
-Have fun.
<< sites>>
1. Brian Sharp's Home Page
http://www.cs.dartmouth.edu/~bsharp/
2. Druid's GL-Journal
http://www.gamedev.net/opengl/
3. f00Dave's OpenGL Demos with GLUT Source
http://personal.nbnet.nb.ca/daveg/opengl/
4. FlipCode
http://www.flipcode.com/
5. Hin's Trinity Technology Site
http://www.scs.ryerson.ca/h2jang/trinity.html
6. Nate Miller's Web Site
http://members.home.com/vandals1/
7. Paul Bourke's Graphics Research
http://www.mhri.edu.au/~pdb/
8. Quake 3 OpenGL Technology
http://www.bigpanda.com/trinity/
9. Ryan's OpenGL Page
http://members.home.com/borealis/opengl.html
10. Steve Baker's Web Page
http://web2.airmail.net/sjbaker1/
11. The 3D Coding Black hole
http://pages.infinit.net/jstlouis/3dbhole/
12. UC-Davis CS Dept. - Online Graphics notes
http://graphics.cs.ucdavis.edu/GraphicsNotes/
13. OpenGL- official site
http://www.OpenGL.org (specially the MJKilgard section)
14. The Imitator -MesaGL
http://www.mesa3d.org
--though some of the above sites may be regarding mathematical equations. Those r basically needed if one is very much interested in producing real life effects.
Card manufacturer developers & support sites that has some info on OGL extensions and so on.
1. ATi http://www.ati.com/developers
2. nVidia http://www.nVidia.com/developers
-both of ATi and nVidia have lots of freebies like tutorials and guides for developers
3. Intel http://www.intel.com/developers
Resources available on the net
1. For intel chipset users Intel provides free driver recognition software at
http://www.intel.com/support/driver/knowchipsettool.htm
2. nVidia provides a 58 Mb package having loads of OpenGL demos which can be available from
http://www.nVidia.com/downloads/nvSDK.exe
-Have fun.