QuickBasic is a fairly good compiler (though there are some programs that cannot be compiled, including my own platform game ...)
about my previous post, maybe you could try removing the underscore in identifiers (and clearly, they need to be arrays that you DIMension appropriately using the Magicae Formulae that lies in the documentation for PUT and GET)
Watch out: misdimensionning sprite arrays may crash your basic interpreter
QBASIC
- Pype.Clicker
- Member
- Posts: 5964
- Joined: Wed Oct 18, 2006 2:31 am
- Location: In a galaxy, far, far away
- Contact:
Re:QBASIC
QBasic has to be one of the simplest programming languages arround... There are loads of great graphics library's for download on the net, try serching for the future library or any other qbasic graphics library. If you kould learn ASM or could persuade someone who knows asm you could have them create a nice sprite editor and display routines for use in your code... ;D
Re:QBASIC
if you're interested in Qbasic game programming, try some of my finished games (mostly Tolkien inspired rpgs).
Visit my site: http://jockethebeast.qbrpgs.com
Tutorials and other stuff can be found:
http://www.qbasicnews.com
Visit my site: http://jockethebeast.qbrpgs.com
Tutorials and other stuff can be found:
http://www.qbasicnews.com