Bytecode in Scripts

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Andrew_Baker

Bytecode in Scripts

Post by Andrew_Baker »

Hey, I'm working on the engine for VG2 in Python, ,and I want to use native Python for the different room and logic scripts (like A-Life behavior and stuff like that). I'm worried, though, about memory, because my text mentions that Python automatically loads modules when they are called, but it doesn't mention ever unloading that memory.

Any advice on byte-code and P-code memory usage would be of great help, especially in terms of how much can be loaded in at once.
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