Netbas os 0.30 released

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gzaloprgm
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Re: Netbas os 0.30 released

Post by gzaloprgm »

easion wrote:what about the new theme?
I think it still looks stolen :roll: from Ubuntu/gnome Clearlooks. Is your OS open source?

BTW, congratulations! Your OS seems very professional. Having so much apps ported must be great.

Cheers,
Gonzalo
Visit https://gzalo.com : my web site with electronic circuits, articles, schematics, pcb, calculators, and other things related to electronics.
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easion
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Re: Netbas os 0.30 released

Post by easion »

gzaloprgm wrote: I think it still looks stolen :roll: from Ubuntu/gnome Clearlooks. Is your OS open source?

Gonzalo
it just modify from Clearlooks-Xfce-Colors.
http://www.xfce-look.org/content/show.p ... tent=90384

part of the code is open source. :wink: that can download from following address:
http://groups.google.com/group/netbas/files
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Creature
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Re: Netbas os 0.30 released

Post by Creature »

MessiahAndrw wrote:
Troy Martin wrote:Know any that are written in 16-bit assembly?

EDIT: to clarify, I'm looking for a 16-bit assembly DooM, not a 16-bit assembly game of any kind. I'm really a FPS fanatic.
Do some research on ray casting (very simple technique used for rendering early one vertical level 3d games) and the Doom file format. You won't have any gameplay or AI, but you'll be able to walk around the doom map and have access to all the Doom map tools and implement your own game on top of that!
I believe the DooM Source code is available freely (that is, for modding purposes and without the original audio library). If you want, Chocolate Doom is an implementation of the original DooM source code using SDL. If you want information on the file format, there are enough editors that will share their source code. Among the '.wad' readers you'll find that XWE (eXtended Wad Editor) and SLumpEd are probably the most popular.

I played too much (G)ZDooM...
When the chance of succeeding is 99%, there is still a 50% chance of that success happening.
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gzaloprgm
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Re: Netbas os 0.30 released

Post by gzaloprgm »

OP, tried your OS in qemu and it works fast, but screen does not get redrawn.

Look at attachment.

Cheers,
Gzaloprgm
Attachments
Pantallazo-QEMU.jpg
Visit https://gzalo.com : my web site with electronic circuits, articles, schematics, pcb, calculators, and other things related to electronics.
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easion
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Re: Netbas os 0.30 released

Post by easion »

gzaloprgm wrote:OP, tried your OS in qemu and it works fast, but screen does not get redrawn.

Look at attachment.

Cheers,
Gzaloprgm
I think the program has died, this version is still very unstable.
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narke
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Re: Netbas os 0.30 released

Post by narke »

I didn't believed, I downloaded and tested a little under qemu, whouuh, this amount of work is impressive.

Tell us more about your os:
What kind of kernel it has?
Do you took some piece of code from others?
Will it be open source?

Why do you coded that?
OS for PowerPC Macs: https://github.com/narke/Einherjar
Operating system: colorForth computing environment for x86.: https://github.com/narke/Roentgenium
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easion
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Re: Netbas os 0.30 released

Post by easion »

narke wrote:What kind of kernel it has??
It's developed 6 years, Monolithic kernel ,and not based on an other kernel.
narke wrote:Do you took some piece of code from others?
yes. please see livecd.iso /readme.txt file.
narke wrote:Will it be open source?
sorry,netbas os is currently closed source .
narke wrote:Why do you coded that
just for fun.

I'm sorry for my bad english. :oops:
thx!
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