I'm about to purchase a Logitech G15 keyboard mostly for when I dock my laptop/tablet.
I'm trying to track down the original version (blue with 18 macro keys) but everywhere only stocks the "refreshed"version (orange with 6 macro keys). Each key can have up to 3 macros attached per profile. They keyboard comes with a 160x43 pixel monochrome LCD screen (along with an C++ SDK) that can be used for nearly anything (IMs, ingame stats, CPU/Memory usage, etc).
And yes, there is a Linux driver, and it's only $AU89 here.
Logitech G15 keyboard
- AndrewAPrice
- Member
- Posts: 2299
- Joined: Mon Jun 05, 2006 11:00 pm
- Location: USA (and Australia)
Logitech G15 keyboard
My OS is Perception.
- AndrewAPrice
- Member
- Posts: 2299
- Joined: Mon Jun 05, 2006 11:00 pm
- Location: USA (and Australia)
I'm tracking an original G15 on Ebay, but if it goes above $100 I'm going to say screw it and just get the new one (it's not like I'm going to use all 18 macro keys).
My OS is Perception.
- AndrewAPrice
- Member
- Posts: 2299
- Joined: Mon Jun 05, 2006 11:00 pm
- Location: USA (and Australia)
I purchased my G15 today. They keys are really comfortable to type with.
The included SDK is hidden away in the GamePanel Software directory (I was searching for it on the CD). The SDK is really easy to use. You basically register a window with the keyboard (since from the LCD controls you can switch between what program to be currently active on the screen (view resources, IMs, e-mails, etc), then at the lowest level you're exposed to a frame buffer. Wrapped on to of the frame buffer you can optionally use the included widgets (animated bitmaps, progress bars, scrolling text, etc). Then wrapped further on top of that is a basic widget manager that offers less flexibility (you can't change font) but it's only a few lines of code to get the LCD display up and running.
There are four buttons underneath the LCD screen that are reserved for LCD programs too.
It's really cool
The included SDK is hidden away in the GamePanel Software directory (I was searching for it on the CD). The SDK is really easy to use. You basically register a window with the keyboard (since from the LCD controls you can switch between what program to be currently active on the screen (view resources, IMs, e-mails, etc), then at the lowest level you're exposed to a frame buffer. Wrapped on to of the frame buffer you can optionally use the included widgets (animated bitmaps, progress bars, scrolling text, etc). Then wrapped further on top of that is a basic widget manager that offers less flexibility (you can't change font) but it's only a few lines of code to get the LCD display up and running.
There are four buttons underneath the LCD screen that are reserved for LCD programs too.
It's really cool
My OS is Perception.
I have an old G15. While I don't use the macro keys I do like the windows key toggle, the volume control and the tactile feel of the keys.
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