Hullo.

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AaronMiller
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Hullo.

Post by AaronMiller »

Hullo. My name is Aaron Miller.

I'm interested in OS development, and have even got my own up and running (By following many numerous tutorials) -- Though the memory management isn't quite working atm.

Anyways I just wanted to introduce myself to this community. I have C and C++ knowledge as well as x86 ASM knowledge.

I've programmed with the Windows API, Direct3D 9.0c, Direct3D 10, and OpenGL. In addition I'm creating my own programming language (Another BASIC language), and my own game creation engine (It's called the Twilight Engine). Both of which are going fine. :)

I'm also working on a cross-platform GUI API called "WinGui". Though it currently only supports Windows (And hopefully soon my OS). I haven't been able to get Linux to work with my computer so I can't really program for that.

Anyways, hullo.

Cheers,

-naota
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Zacariaz
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Post by Zacariaz »

impressive.

Anyway, welcome.
This was supposed to be a cool signature...
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piranha
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Post by piranha »

Howdy pardner! Welcome to these here forums.

Yes, I had cowboy time.
-JL
SeaOS: Adding VT-x, networking, and ARM support
dbittman on IRC, @danielbittman on twitter
https://dbittman.github.io
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AaronMiller
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Post by AaronMiller »

Thanks. :)

I don't know if anyone else has done this before or would even find it useful, but I made a tool called "pemod" (PE docs courtesy of microsoft and xbdev.net), and lets you alter Win32 EXEs. The reason I find it useful is my kernel is soon to be an EXE file and must have the native subsystem -- so I'm able to set the subsystem with this tool.

Anyways, my bootloader is intended to load the kernel (an exe called "krnl.exe") and I find it may be useful to others here if anyone here is trying to do the same thing. Anyways, I've uploaded the file for anyone interested. :)


Cheers,

-naota
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PE-Modifier
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