Intel Releases NDA-free GPU documentation..
- Brynet-Inc
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Intel Releases NDA-free GPU documentation..
Looks like another contender in the GPU world has released documentation... but this time, information about 3D is also included.
http://www.phoronix.com/scan.php?page=a ... =984&num=1
I don't know about the rest of you, but I'm certainly liking this new trend..
Support for video cards if often a issue with hobby OSDev projects... I think that's about to change soon.
http://intellinuxgraphics.com/documentation.html
http://www.x.org/docs/intel/
http://www.phoronix.com/scan.php?page=a ... =984&num=1
I don't know about the rest of you, but I'm certainly liking this new trend..
Support for video cards if often a issue with hobby OSDev projects... I think that's about to change soon.
http://intellinuxgraphics.com/documentation.html
http://www.x.org/docs/intel/
Re: Intel Releases NDA-free GPU documentation..
Hi,
For example, I'd expect it to take a year or 2 for someone like me working 8 hours per day to write a high quality driver for Intel's 945 graphics. Then it becomes a choice - with your available time, you could have a crappy OS with very good video on some computers (and crappy video on others), or you could have a very good OS with crappy video on all computers. I'd always take the second option (because no-one wants a crappy OS, regardless of how good the graphics are)...
Cheers,
Brendan
From what I hear, Intel's documentation is some of the highest quality (most complete) graphics documentation available. It should make it a lot easier to support Intel's graphics, but...Brynet-Inc wrote:Looks like another contender in the GPU world has released documentation... but this time, information about 3D is also included.
I honestly don't think extremely good documentation will change too much for hobby OS developers: instead of not being able to write drivers due to lack of documentation, we'll not be able to write drivers due to complexity and time constraints.Brynet-Inc wrote:Support for video cards if often a issue with hobby OSDev projects... I think that's about to change soon.
For example, I'd expect it to take a year or 2 for someone like me working 8 hours per day to write a high quality driver for Intel's 945 graphics. Then it becomes a choice - with your available time, you could have a crappy OS with very good video on some computers (and crappy video on others), or you could have a very good OS with crappy video on all computers. I'd always take the second option (because no-one wants a crappy OS, regardless of how good the graphics are)...
Cheers,
Brendan
For all things; perfection is, and will always remain, impossible to achieve in practice. However; by striving for perfection we create things that are as perfect as practically possible. Let the pursuit of perfection be our guide.
- Brynet-Inc
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- Brynet-Inc
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Obviously the cards in my computers have some functionality, but none have accelerated any 3D graphics since I've owned them.jal wrote:I don't think non-accelerated graphics cards have been produced after 1990, and non-3D-accelerated graphics cards after 2000 or so.Brynet-Inc wrote:I don't even have accelerated graphics on my workstations, so it's not extremely important to me.
JAL
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Only if you completely ignore embedded and/or server markets....jal wrote:I don't think non-accelerated graphics cards have been produced after 1990, and non-3D-accelerated graphics cards after 2000 or so.Brynet-Inc wrote:I don't even have accelerated graphics on my workstations, so it's not extremely important to me.
JAL
He was talking about his workstations. I know little about the embedded market, but it makes sense there's little acceleration there. As for servers, I would think at least some 2D acceleration would be present, but maybe I'm wrong.Fate wrote:Only if you completely ignore embedded and/or server markets....
JAL
Mid to High End Servers, Mainframes and Other larger system's don't even have Graphics cards, never mind 2D Acceleration.jal wrote:He was talking about his workstations. I know little about the embedded market, but it makes sense there's little acceleration there. As for servers, I would think at least some 2D acceleration would be present, but maybe I'm wrong.Fate wrote:Only if you completely ignore embedded and/or server markets....
JAL