GUI Concept
Posted: Sat Jun 26, 2004 4:36 am
All topic here about GUI talk about how let GUI be simple for users programs and not about Concept of it.
I was as all programmer write windows based program and Java based GUI or Gnome ...
I want to let make a common Base GUI Sysem, which handle basic GUI operetion like drawing, catch event and throw it to programs. on top of this user can build X Window System or Widnows GDI or even new GUI.
that surely theory, what I miss is Concept about GUI.
what Window means?
what GUI elements (buttom, menu ...) is? is they also a Window but a child from a parent Window?
is Window what we see in MS Windows ( A Frame with title ..) or only abstract data structure?
from VESA I can not access 3D operation, accelarator of the CARD GPU, how to acces it?
these concept what I miss. if you have some usefull link about or even books, it will nice
I was as all programmer write windows based program and Java based GUI or Gnome ...
I want to let make a common Base GUI Sysem, which handle basic GUI operetion like drawing, catch event and throw it to programs. on top of this user can build X Window System or Widnows GDI or even new GUI.
that surely theory, what I miss is Concept about GUI.
what Window means?
what GUI elements (buttom, menu ...) is? is they also a Window but a child from a parent Window?
is Window what we see in MS Windows ( A Frame with title ..) or only abstract data structure?
from VESA I can not access 3D operation, accelarator of the CARD GPU, how to acces it?
these concept what I miss. if you have some usefull link about or even books, it will nice