porting GCC
Posted: Fri Jan 23, 2004 1:17 pm
i'm not going to be doing it soon but my mind is always wandering. What is invloved in making GCC work under a hobby OS like many of us have?
Would you compile it on our dev platform and then run it in our OS? If our OS can load exe or elf then we can just use the binaries, right? What dependencies in the code exist? Would i have to change code for FS? That's the only dependency i can think of. Are there any others?
mr. xsism
Would you compile it on our dev platform and then run it in our OS? If our OS can load exe or elf then we can just use the binaries, right? What dependencies in the code exist? Would i have to change code for FS? That's the only dependency i can think of. Are there any others?
mr. xsism