baby steps #7 - big real mode
Posted: Fri May 24, 2002 6:37 pm
(a.k.a unreal or voodoo mode.)
While this code is largely just a party trick, understanding it gives a gentle intro to protected mode concepts and possibly avoids some headaches later on 'cause you skipped over this kind of stuff.
The single descriptor in the global descriptor table at the bottom is layed out to match 'baby steps #6'. The 'size' given is 1 MB, the base address is 0x0, and the bit fields you can work out yourself.
The reason for doing this is to enable 32-bit offsets in real mode. However, you won't be able to go past 1 meg quite yet.
In protected mode, the bits 3-15 in the segment register are an index into the descriptor table. That's why in this code 0x08 = 1000b gets you the 1 entry.
When this register given a "selector", a "segment descriptor cache register" is filled with the descriptor values, including the size (or limit). After the switch back to real mode, these values are not modified, regardless of what value is in the 16-bit segment register. So the 64k limit is no longer valid and 32-bit offsets can be used with the real-mode addressing rules (i.e. shift segment 4 bits, then add offset).
Finally, note that IP is unaffected by all this, so the code itself is still limited to 64k.
;==========================================
; nasmw boot.asm -o boot.bin
; partcopy boot.bin 0 200 -f0
[ORG 0x7c00]??????; add to offsets
start:???xor ax, ax???; make it zero
???mov ds, ax???; DS=0
???mov ss, ax???; stack starts at 0
???mov sp, 0x9c00???; 200h past code start
???
???cli??????; no interrupt
???push ds??????; save real mode
???
???lgdt [gdtinfo]???; load gdt register??????
???
???mov eax, cr0???; switch to pmode by
???inc ax??????; toggling last bit
???mov cr0, eax
???mov bx, 0x08???; select descriptor 1
???mov ds, bx???; 8h = 1000b
???
???dec ax??????; switch back to real mode
???mov cr0, eax???; by toggling bit again
???pop ds??????; get back old segment
???sti
???mov bx, 0x0f01???; attrib/char of smiley
???mov eax, 0x0b8000 ; note 32 bit offset
???mov word [ds:eax], bx
???jmp $??????; loop forever???
gdtinfo:
???dw gdt_end - gdt - 1???;last byte in table
???dd gdt?????????;start of table ??????
???
gdt dd 0,0 ; entry 0 is always unused
flatdesc db 0xff, 0xff, 0, 0, 0, 10010010b, 01001111b, 0
gdt_end:
???times 510-($-$$) db 0 ; fill sector w/ 0's
???dw 0xAA55 ; req'd by some BIOSes
;==========================================
While this code is largely just a party trick, understanding it gives a gentle intro to protected mode concepts and possibly avoids some headaches later on 'cause you skipped over this kind of stuff.
The single descriptor in the global descriptor table at the bottom is layed out to match 'baby steps #6'. The 'size' given is 1 MB, the base address is 0x0, and the bit fields you can work out yourself.
The reason for doing this is to enable 32-bit offsets in real mode. However, you won't be able to go past 1 meg quite yet.
In protected mode, the bits 3-15 in the segment register are an index into the descriptor table. That's why in this code 0x08 = 1000b gets you the 1 entry.
When this register given a "selector", a "segment descriptor cache register" is filled with the descriptor values, including the size (or limit). After the switch back to real mode, these values are not modified, regardless of what value is in the 16-bit segment register. So the 64k limit is no longer valid and 32-bit offsets can be used with the real-mode addressing rules (i.e. shift segment 4 bits, then add offset).
Finally, note that IP is unaffected by all this, so the code itself is still limited to 64k.
;==========================================
; nasmw boot.asm -o boot.bin
; partcopy boot.bin 0 200 -f0
[ORG 0x7c00]??????; add to offsets
start:???xor ax, ax???; make it zero
???mov ds, ax???; DS=0
???mov ss, ax???; stack starts at 0
???mov sp, 0x9c00???; 200h past code start
???
???cli??????; no interrupt
???push ds??????; save real mode
???
???lgdt [gdtinfo]???; load gdt register??????
???
???mov eax, cr0???; switch to pmode by
???inc ax??????; toggling last bit
???mov cr0, eax
???mov bx, 0x08???; select descriptor 1
???mov ds, bx???; 8h = 1000b
???
???dec ax??????; switch back to real mode
???mov cr0, eax???; by toggling bit again
???pop ds??????; get back old segment
???sti
???mov bx, 0x0f01???; attrib/char of smiley
???mov eax, 0x0b8000 ; note 32 bit offset
???mov word [ds:eax], bx
???jmp $??????; loop forever???
gdtinfo:
???dw gdt_end - gdt - 1???;last byte in table
???dd gdt?????????;start of table ??????
???
gdt dd 0,0 ; entry 0 is always unused
flatdesc db 0xff, 0xff, 0, 0, 0, 10010010b, 01001111b, 0
gdt_end:
???times 510-($-$$) db 0 ; fill sector w/ 0's
???dw 0xAA55 ; req'd by some BIOSes
;==========================================