Hi,
I'm developing a 64bit kernel. Until now, I had an assembly step after the bootloader that is doing the 16 -> 32 -> 64 stuff and then it calls the kernel main function that is placed at a specific address by the linker.
I'm now trying to integrate this part inside my C++ kernel instead of creating two separated executables.
I figured out how to create 16-bit compatible and 32 bit executables, but now how do I put together the three C++ generated parts (16, 32, 64).
Is there a way to link them together ?
Thanks
[SOLVED] How to link executable of different architectures ?
- wichtounet
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[SOLVED] How to link executable of different architectures ?
Last edited by wichtounet on Sun Dec 15, 2013 2:31 pm, edited 1 time in total.
Thor Operating System: C++ 64 bits OS: https://github.com/wichtounet/thor-os
Good osdeving!
Good osdeving!
- wichtounet
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- Posts: 90
- Joined: Fri Nov 01, 2013 4:05 pm
- Location: Fribourg, Switzerland
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Re: How can I link executable of different architectures ?
I've been able to find a solution. It is necessary to convert the 16 and 32 bit executables in elf-x86-64 format before linking and then everything works fine.
Thor Operating System: C++ 64 bits OS: https://github.com/wichtounet/thor-os
Good osdeving!
Good osdeving!