

Jacob
Great!This time though, I am using Linux (gcc, etc) instead of Windows (visual studio) as my development environment
90KB? Wow. (Huge amount of strings? data? functionality?)the kernel was coming out as a 90kB file
Great! Congrats!my kernel already has a working ELF loader
With my bootloader, I can load up to 400KiB in real mode... why is your limit 64KiB?Hoozim wrote:So I kept at it with Grub Legacy and finally got it working. The file is coming out at 70kB which is probably due to my inefficiencies when I first started working on this, not to mention there are a lot of files all containing a lot of debugging strings.
Wow. Sounds like one day I could make your bootloader load a dos 3d game. (Take Quake 1, implement all the required int 0x21 calls and some other dos things, and make your bootloader load the game? How's that? Assuming the bootloader doesn't boot through a Floppy Disk (since quake is pretty huge) Could be nice for a holiday project)With my bootloader, I can load up to 400KiB in real mode... why is your limit 64KiB?
I would want to see GCC one day running on it.port software over to it