Question about which tools to use, bugs, the best way to implement a function, etc should go here. Don't forget to see if your question is answered in the wiki first! When in doubt post here.
crazygray
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Posts: 73 Joined: Sat Nov 03, 2007 10:17 am
Location: Toky,Japan
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by crazygray » Wed Nov 21, 2007 12:29 pm
Would someone clarify how to use the lgdt instruction because I am having problems with it in my code.
Imagine if a creature came from a 4 dimensional world, would he think you to be flat?
neon
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Posts: 1567 Joined: Sun Feb 18, 2007 7:28 pm
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by neon » Wed Nov 21, 2007 12:34 pm
LGDT is just used to load the address of the GDT base pointer into the GDTR register.
If you like, post your current code and error information and we may be able to spot the problem.
crazygray
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Posts: 73 Joined: Sat Nov 03, 2007 10:17 am
Location: Toky,Japan
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by crazygray » Wed Nov 21, 2007 1:02 pm
Never mind It was a stupid mistake.
I fixed it though.
Imagine if a creature came from a 4 dimensional world, would he think you to be flat?
iammisc
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Posts: 269 Joined: Thu Nov 09, 2006 6:23 pm
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by iammisc » Wed Nov 21, 2007 6:58 pm
You do realize that you've asked two questions now both of which you have found the answer to by just thinking.
Next time try asking questions *after* trying to fix it by yourself.
crazygray
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Posts: 73 Joined: Sat Nov 03, 2007 10:17 am
Location: Toky,Japan
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by crazygray » Wed Nov 21, 2007 7:27 pm
I do that all the time actually If I say the question out loud it comes to me easier.
Imagine if a creature came from a 4 dimensional world, would he think you to be flat?
LordMage
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Posts: 115 Joined: Sat Sep 22, 2007 7:26 am
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by LordMage » Wed Nov 21, 2007 10:45 pm
So your saying it out loud in type??? Just kidding, I have the same problem. I find a lot of answers that have been bugging my for hours by asking a stupid question.
Getting back in the game.