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Directory Structure

Posted: Sun Apr 08, 2007 9:06 am
by Tyler
It is probably a little late to mention this, but does anyone else feel the wiki would benefit from a less linear structure. For example i read an article on Text Cursors earlier, and it was all about x86. If we were to be more generic, having a global Test Cursor topic whose location did not allude to the fact it is for PC's makes it quite hard to navigate. As i said though, far too late to mention this...

Posted: Sun Apr 08, 2007 11:59 am
by Alboin
I think this is more of a x86 osdev wiki. That's what mostl of the articles are directed towards. Wouldn't it be easier just to start another wiki for a different architecture?

Posted: Sun Apr 08, 2007 12:08 pm
by Tyler
Well x86 was just an example... there are also areas in theory, design, tools and a completely unrelated article about licensing :-P

Posted: Sun Apr 08, 2007 4:03 pm
by Combuster
obviously, most people are deving for the x86 architecture, and hence thats what we have most on. For that reason, virtually all articles are either x86 oriented or theoretic/platform independent. I think that when more people start doing different architectures, like ARM, MIPS, SPARC, PA, 68k, etc, we will probably see an corresponding amount of articles appearing targeting the respective architecture.

Talking about the Text Mode Cursor page, it is true that it has x86-specific code snippets. Not surprisingly because the only non-x86 machine i have with a VGA is only because i put it in there myself (VGA's have x86-specific bootcode, and for that reason i still have to use a terminal to control the thing).

By my knowledge, I can't think of an article that is x86 oriented while it shouldn't be. Most explain the idea independent of platform, and give x86 code as a sample. If you find any, feel free to change it or post a thing or two on the talkpage.

Posted: Sun Apr 08, 2007 4:12 pm
by Tyler
Tyler wrote:Well x86 was just an example... there are also areas in theory, design, tools and a completely unrelated article about licensing :-P