Posted: Mon Jun 25, 2007 11:21 am
Well what's mainly with 24 bits is that it needs a lot of small bits of time:
nonstandard address multiplications, misaligned memory accesses, non-dword writes, etc.
And you can't simply pack anything into multimedia registers with 24-bit colors... optimising 32-bits with MMX suddenly becomes trivial.
nonstandard address multiplications, misaligned memory accesses, non-dword writes, etc.
And you can't simply pack anything into multimedia registers with 24-bit colors... optimising 32-bits with MMX suddenly becomes trivial.