Re: Writing GPU drivers
Posted: Wed Jan 27, 2016 12:44 am
Hi,
Cheers,
Brendan
I don't think there's a search engine that has the ability to search the future for things that don't exist yet; therefore it's extremely obvious that when I said "It really doesn't take much searching..." I'm saying they currently can't do it (and not saying they don't have the ability to support it one day maybe).Rusky wrote:Are you saying they can't, or don't? Because I don't believe either is entirely true- I've seen fairly recent games run (very slowly) in VMWare and VirtualBox, and those games tend to use compute shaders.
Cheers,
Brendan