hi
I tried to remap my PIC within Windows-2000. As I use DJGPP i was running my prg at the command prompt. After running the prg I couldn't do anything else with my DOS editor (None of my keystrokes were responded. I had to close the shell). Could you explain why ?
Thanks
modshah
Problem remapping the PIC
RE:Problem remapping the PIC
The Windows 2000 "DOS" prompt runs the CPU in v86 mode. You think you're talking to the hardware, but you're not. It looks like DOS, it acts like DOS, but it's not DOS. You can't do anything you could normally do in DOS
RE:Problem remapping the PIC
OS Development inside WinNT+ is not a good idea, dude. You'd be better off using a virtual machine (such as one provided by Bochs or VMWare).
You, no doubt, remapped the PIC, and didn't map it back. Which means the vectors that DOS relies on being there (0-0x20) have now been mapped to (0x20-0x40)... perhaps it has issues with such a setup...
Jeff
You, no doubt, remapped the PIC, and didn't map it back. Which means the vectors that DOS relies on being there (0-0x20) have now been mapped to (0x20-0x40)... perhaps it has issues with such a setup...
Jeff
RE:Problem remapping the PIC
Hi friends,
I am not that crazy to develop an OS using Win NT (I was just playing and trying to find what happened). I have bochs and thats where I am going to try to remap my pic next. Can I have help as to how can I be sure that I have really remapped the pic ?
modshah
I am not that crazy to develop an OS using Win NT (I was just playing and trying to find what happened). I have bochs and thats where I am going to try to remap my pic next. Can I have help as to how can I be sure that I have really remapped the pic ?
modshah
RE:Problem remapping the PIC
Bochs is definitly a good idea (especially with the debugging options). I hear VMWare 4.0 has debugging options, but I haven't yet been able to use it. If you can splurg on the money it's an _EXCELLENT_ product, however.
As for testing your remap of the pic, just try to implement an interrupt. The easiest would be the keyboard (simplest ISR on earth, if you ask me )
I'm assuming you're remapping IRQ's to 0x20+ (as most do), and therefore the keyboard would be 0x21. So, if you implement a basic keyboard ISR (ie, ouput a letter, and read from port 0x60). If you've remapped the PIC correctly, then every time to press a character, you will see that letter on the screen.
Alternatively, you can set an ISR for the timer (if you've setup the timer correctly) to output a letter to the screen, and then (if the PIC has been setup correct), you will see that character outputted _at least_ 18.2 times per second.
Cheers,
Jeff
As for testing your remap of the pic, just try to implement an interrupt. The easiest would be the keyboard (simplest ISR on earth, if you ask me )
I'm assuming you're remapping IRQ's to 0x20+ (as most do), and therefore the keyboard would be 0x21. So, if you implement a basic keyboard ISR (ie, ouput a letter, and read from port 0x60). If you've remapped the PIC correctly, then every time to press a character, you will see that letter on the screen.
Alternatively, you can set an ISR for the timer (if you've setup the timer correctly) to output a letter to the screen, and then (if the PIC has been setup correct), you will see that character outputted _at least_ 18.2 times per second.
Cheers,
Jeff
RE:Problem remapping the PIC
Hi Jeff,
I am actually learning about writing ISRs(from net tuts). So once I am ready with that I think I will be able to implement your idea(The keyboard ISR ).
Thanks
modshah
I am actually learning about writing ISRs(from net tuts). So once I am ready with that I think I will be able to implement your idea(The keyboard ISR ).
Thanks
modshah