drawing text in gfx mode

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Solar
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Re:drawing text in gfx mode

Post by Solar »

I voted for "I don't even have a kernel" because the one vote looked so lonely and FirstStep hasn't left it's ZIP archive in over a year. 8)
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Re:drawing text in gfx mode

Post by distantvoices »

@solar: shame on you. *rofl* How dare you admitting that. ;-))

Oh... Shame on me either. I've done just five hours of os-deving in the last three weeks. university, you know.
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bubach
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Re:drawing text in gfx mode

Post by bubach »

i've done like five hours of os deving in the last five months.. :'(
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Re:drawing text in gfx mode

Post by distantvoices »

It's weekends, you know? during the week, I'm too tired to do reasonable stuff. I ressort to cooking and well, doing housework and sno...];->
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RetainSoftware

Re:drawing text in gfx mode

Post by RetainSoftware »

geez after i voted he add's the null modem option ;D

my bad luck
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Solar
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Re:drawing text in gfx mode

Post by Solar »

Well, I'm busily churning out code for the PDCLib. That's OS dev'ing, of a sort... ;)
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Re:drawing text in gfx mode

Post by Pype.Clicker »

RetainSoft wrote: my bad luck
actually added null modem _because_ of your post :P
now that i'm working with embedded linux on routing programmable PCI card, i have to admit that null modem console is handy as soon as you have multiple PCs for OSDev'ing.

probably something i've underestimated in Clicker ... that would be interesting to see whether "struct console / SOSprint" pair can be adjusted to work with null modem rather than raw display :P
paulbarker

Re:drawing text in gfx mode

Post by paulbarker »

Writing a single, portable output function is a good idea. My kernel currently supports ouputting to a VGA screen, serial port, I/O port 0xE9 on bochs and a strange serial port on the sys/161 mips emulator. All with a platform independent printk() function calling a simple output() function.

Even if you never plan to port your kernel, choice of output mode is good.
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