Holler

Question about which tools to use, bugs, the best way to implement a function, etc should go here. Don't forget to see if your question is answered in the wiki first! When in doubt post here.
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theubu
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Holler

Post by theubu »

So who here has a project that's at a stand still?

I've noticed many projects come pretty far close to being self hosted by never quite get there...


-Christopher
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Re: Holler

Post by Legend »

My one is stopped - I'm doing work with 3d graphics now ...
*post*
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Re: Holler

Post by theubu »

Legend,

3d stuff as in a graphics library or games and apps?

I haven't done much programming since august... Been busy with other things...
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carbonBased
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Re: Holler

Post by carbonBased »

My OS was toast for a looong time... if you believe the Changelog, then about 2 years... (although I suspect I just didn't update it much :)) but now I'm back in full swing, working a couple hours a day on it (after working anywhere between 10 - 14hrs at my regular job)... dead tired all the time... but very rewarding :)

I'll be posting a new version of the website soon enough with a MUCH more advanced kernel (however, oddly enough, it'll look exactly the same to th end user... hrmph... sooner or later I'll get something a non-techie can enjoy :))
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Re: Holler

Post by theubu »

carbonBased,

Wow long time no see atleast since a little before osdev.org went down.


I'm looking forward to checking out your lastest snapshot.. UbixOS has made it to the point of useful if I could be bothered with porting GCC however the file system and library and everything else pretty much work *well*

But this time I'm taking a new approach and going microkernel so it will be a complete rewrite.
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carbonBased
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Re: Holler

Post by carbonBased »

Ubu,

Excellent to hear! So what manor of file system did you decide upon? I'm still wondering what I might use... I intend to use a VFS system, of course, but for the main system, I'm not sure to use my own, or an existing design. For the sake of available docs and code, I'll probably start with FAT32.

I'm also looking into microkernel design, myself. I always intended to develop a microkernel, but I'm still uncertain about it's design.

Anyway, hopefully I'll have an announcement soon of my latest kernel code.

Cheers,
Jeff
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Re: Holler

Post by theubu »

carbonBased,

Well you'll definitely need a VFS layer atleast if you want to support multiple file systems inside your OS.

As far as design it's based on BFS their design specs are written very well...


I should have a new set of floppy images up over the coming months and a new source snap shot
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Re: Holler

Post by Legend »

theubu wrote:Legend,

3d stuff as in a graphics library or games and apps?

I haven't done much programming since august... Been busy with other things...
Well the idea was a multiplayer space shooter, but my friends and I will see how good Freespace 2 performs at it, so that I may either pause, develop without a game goal or find a new game goal! ;)
At the moment I have a lot of things to read that have changed since 2-3 years ago ... (a LOT!)
*post*
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Re: Holler

Post by theubu »

Legend,

Sounds cool I've always wanted to make a strategy game like red alert just never found enough people to get involved with...
Interested? :)
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Re: Holler

Post by Legend »

Real time strategy is a very cool field, too. I think that next to C&C, Starcraft and Warcraft are very well done (and these two basically well-balanced)
*post*
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Re: Holler

Post by theubu »

I hear you on that one... when I get to playing WC3 I can't stop and then I always think maybe it's my time to make one of these...

Plus doing dev aside from os dev keeps you from getting burned out....
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Re: Holler

Post by Legend »

And the custom maps in warcraft 3, impressive what you can do! That seems interesting! Yet, I will be offline for some days now, pc problems.
*post*
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