Holler
Holler
So who here has a project that's at a stand still?
I've noticed many projects come pretty far close to being self hosted by never quite get there...
-Christopher
I've noticed many projects come pretty far close to being self hosted by never quite get there...
-Christopher
Re: Holler
Legend,
3d stuff as in a graphics library or games and apps?
I haven't done much programming since august... Been busy with other things...
3d stuff as in a graphics library or games and apps?
I haven't done much programming since august... Been busy with other things...
-Christopher
http://www.ubixos.com/
http://www.ubixos.com/
- carbonBased
- Member
- Posts: 382
- Joined: Sat Nov 20, 2004 12:00 am
- Location: Wellesley, Ontario, Canada
- Contact:
Re: Holler
My OS was toast for a looong time... if you believe the Changelog, then about 2 years... (although I suspect I just didn't update it much ) but now I'm back in full swing, working a couple hours a day on it (after working anywhere between 10 - 14hrs at my regular job)... dead tired all the time... but very rewarding
I'll be posting a new version of the website soon enough with a MUCH more advanced kernel (however, oddly enough, it'll look exactly the same to th end user... hrmph... sooner or later I'll get something a non-techie can enjoy )
I'll be posting a new version of the website soon enough with a MUCH more advanced kernel (however, oddly enough, it'll look exactly the same to th end user... hrmph... sooner or later I'll get something a non-techie can enjoy )
Re: Holler
carbonBased,
Wow long time no see atleast since a little before osdev.org went down.
I'm looking forward to checking out your lastest snapshot.. UbixOS has made it to the point of useful if I could be bothered with porting GCC however the file system and library and everything else pretty much work *well*
But this time I'm taking a new approach and going microkernel so it will be a complete rewrite.
Wow long time no see atleast since a little before osdev.org went down.
I'm looking forward to checking out your lastest snapshot.. UbixOS has made it to the point of useful if I could be bothered with porting GCC however the file system and library and everything else pretty much work *well*
But this time I'm taking a new approach and going microkernel so it will be a complete rewrite.
-Christopher
http://www.ubixos.com/
http://www.ubixos.com/
- carbonBased
- Member
- Posts: 382
- Joined: Sat Nov 20, 2004 12:00 am
- Location: Wellesley, Ontario, Canada
- Contact:
Re: Holler
Ubu,
Excellent to hear! So what manor of file system did you decide upon? I'm still wondering what I might use... I intend to use a VFS system, of course, but for the main system, I'm not sure to use my own, or an existing design. For the sake of available docs and code, I'll probably start with FAT32.
I'm also looking into microkernel design, myself. I always intended to develop a microkernel, but I'm still uncertain about it's design.
Anyway, hopefully I'll have an announcement soon of my latest kernel code.
Cheers,
Jeff
Excellent to hear! So what manor of file system did you decide upon? I'm still wondering what I might use... I intend to use a VFS system, of course, but for the main system, I'm not sure to use my own, or an existing design. For the sake of available docs and code, I'll probably start with FAT32.
I'm also looking into microkernel design, myself. I always intended to develop a microkernel, but I'm still uncertain about it's design.
Anyway, hopefully I'll have an announcement soon of my latest kernel code.
Cheers,
Jeff
Re: Holler
carbonBased,
Well you'll definitely need a VFS layer atleast if you want to support multiple file systems inside your OS.
As far as design it's based on BFS their design specs are written very well...
I should have a new set of floppy images up over the coming months and a new source snap shot
Well you'll definitely need a VFS layer atleast if you want to support multiple file systems inside your OS.
As far as design it's based on BFS their design specs are written very well...
I should have a new set of floppy images up over the coming months and a new source snap shot
-Christopher
http://www.ubixos.com/
http://www.ubixos.com/
Re: Holler
Well the idea was a multiplayer space shooter, but my friends and I will see how good Freespace 2 performs at it, so that I may either pause, develop without a game goal or find a new game goal!theubu wrote:Legend,
3d stuff as in a graphics library or games and apps?
I haven't done much programming since august... Been busy with other things...
At the moment I have a lot of things to read that have changed since 2-3 years ago ... (a LOT!)
*post*
Re: Holler
Legend,
Sounds cool I've always wanted to make a strategy game like red alert just never found enough people to get involved with...
Interested?
Sounds cool I've always wanted to make a strategy game like red alert just never found enough people to get involved with...
Interested?
-Christopher
http://www.ubixos.com/
http://www.ubixos.com/
Re: Holler
Real time strategy is a very cool field, too. I think that next to C&C, Starcraft and Warcraft are very well done (and these two basically well-balanced)
*post*
Re: Holler
I hear you on that one... when I get to playing WC3 I can't stop and then I always think maybe it's my time to make one of these...
Plus doing dev aside from os dev keeps you from getting burned out....
Plus doing dev aside from os dev keeps you from getting burned out....
-Christopher
http://www.ubixos.com/
http://www.ubixos.com/
Re: Holler
And the custom maps in warcraft 3, impressive what you can do! That seems interesting! Yet, I will be offline for some days now, pc problems.
*post*