I was just wondering how exactly you use an LDT.
I know that you define it the same way as a GDT.
Use LLDT to load it. But how do we access the
entries in it?
With a GDT we use something like
mov ax,SELECTOR_EQUATE
mov segmentregister,ax
But how do I do it with an LDT?
LDT... What and Why?
RE:LDT... What and Why?
>On 2001-04-05 19:12:38, DarkTama wrote:
>I was just wondering how exactly you use an LDT.
>I know that you define it the same way as a GDT.
>Use LLDT to load it. But how do we access the
>entries in it?
>
>With a GDT we use something like
>mov ax,SELECTOR_EQUATE
>mov segmentregister,ax
>
>But how do I do it with an LDT?
Exactly same way.
Good Luck
>I was just wondering how exactly you use an LDT.
>I know that you define it the same way as a GDT.
>Use LLDT to load it. But how do we access the
>entries in it?
>
>With a GDT we use something like
>mov ax,SELECTOR_EQUATE
>mov segmentregister,ax
>
>But how do I do it with an LDT?
Exactly same way.
Good Luck