What does your OS look like? (Screen Shots..)

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coderTrevor
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Re: What does your OS look like? (Screen Shots..)

Post by coderTrevor »

I've started adding graphics support to my OS.

Image

I ported over sdl_picofont and made a graphical terminal. I also wrote a driver for the Bochs Graphics Adapter, and changed my multiboot header to request that Grub sets up a graphical display. That means I have graphics in Qemu and Virtualbox now (and maybe real hardware but I haven't tested it).

I added a little command that displays a bitmap in the bottom right corner, too. I'm pretty pleased with my progress! :)
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bellezzasolo
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Re: What does your OS look like? (Screen Shots..)

Post by bellezzasolo »

I finally got QEMU+TianoCore to load my OS (unusually I was using real hardware to test before I got the emulator set up!) I'm currently working on a NUMA physical memory manager, so I tested my SRAT capabilities (thankyou ACPICA!)
QEMU with 2 NUMA nodes
QEMU with 2 NUMA nodes
The architecture of my OS is UEFI->osloader->Kernel, so BIOS should be easier to support than I initially thought. The osloader does need to load PE files, so I went and put a DLL linker in it. The result is a dynamically linked kernel C library, ACPICA, and there'll be a Hal. Should make driver development simpler.
Lots of DLLs
Lots of DLLs
To be precise, the OS loader sets up paging (well, reuses the UEFI mappings for now), which means a very simple physical memory manager. This involves pulling the first entries of the UEFI memory map and creating a free stack. I create a used stack when allocations are performed, rather than updating the memory map. This gives the kernel access to a page allocation system very early on, which is nice. The kernel can use this to initialise the hefty physical memory manager. Likewise, a recursive mapping is set up, and the slot is passed to the kernel.
Other than that, there's memory map information, framebuffer information (the loader sets mode from configuration or a prompt), and a puts() function.
Whoever said you can't do OS development on Windows?
https://github.com/ChaiSoft/ChaiOS
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CorruptedByCPU
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Re: What does your OS look like? (Screen Shots..)

Post by CorruptedByCPU »

My work :)

9428 lines of the pure code (no empty lines or comments) in assembly language (NASM), 23 KiB in size.

Image
https://blackdev.org/ - system programming, my own 64 bit kernel and software.
ilmmatias
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Re: What does your OS look like? (Screen Shots..)

Post by ilmmatias »

Finally, I've added a verbose boot mode.
Now the boot CD have two boot entries, the normal one, and the verbose boot one.

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bellezzasolo
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Re: What does your OS look like? (Screen Shots..)

Post by bellezzasolo »

Starting work on an XHCI driver.
Starting work on an XHCI driver.
Since last time, I now have an MP scheduler (very basic, with no priority yet, but it's a start), multithreading, some synchronisation primitives, and have started work on an a quick and dirty xHCI driver. I'm doing xHCI only, since that's what my PC has.
Whoever said you can't do OS development on Windows?
https://github.com/ChaiSoft/ChaiOS
awesomekling
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Re: What does your OS look like? (Screen Shots..)

Post by awesomekling »

Hi folks. I thought I would introduce Serenity, my 32-bit Unix-like operating system. :)

It's about 7 months old now, and I'm pretty happy with how far it's come. I only ever ran it in emulators, since they make for such a comfortable development environment, but I do hope to eventually make the switch to running on bare metal.

The OSDev wiki has been very helpful to me in this project, so thanks everyone who contributed to it!

Here's what Serenity looked like two days ago:

Image
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Octacone
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Re: What does your OS look like? (Screen Shots..)

Post by Octacone »

awesomekling wrote:Hi folks. I thought I would introduce Serenity, my 32-bit Unix-like operating system. :)

It's about 7 months old now, and I'm pretty happy with how far it's come. I only ever ran it in emulators, since they make for such a comfortable development environment, but I do hope to eventually make the switch to running on bare metal.

The OSDev wiki has been very helpful to me in this project, so thanks everyone who contributed to it!

Here's what Serenity looked like two days ago:

[img]snip[/img]
7 months! Mother of God! How does an individual do something like this in such a short amount of time? You must be really skilled, do you work at Apple or something? :)
Super impressed by your work, this is so next level, you even have your own Visual Studio type app.
OS: Basic OS
About: 32 Bit Monolithic Kernel Written in C++ and Assembly, Custom FAT 32 Bootloader
awesomekling
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Re: What does your OS look like? (Screen Shots..)

Post by awesomekling »

Octacone wrote:7 months! Mother of God! How does an individual do something like this in such a short amount of time? You must be really skilled, do you work at Apple or something? :)
Super impressed by your work, this is so next level, you even have your own Visual Studio type app.
Thanks for the kind words! And that's a very good guess actually, I did work at Apple in the past (on WebKit) :)
There are two main reasons I was able to get this system up and running so fast:
  • I rented a remote cabin and spent 6 months there by myself, with nothing else to do.
  • My other hobby project is a reasonably functional x86 PC emulator (also on GitHub), so I knew the ins and outs of a basic PC already. And when something didn't work as expected, I had the comfort of being able to debug it in my own emulator!
The Visual Builder app is coming along nicely, although it can't save or load forms just yet, so it's still very much in the prototype stage.

Here's the famous nyancat program running on Serenity, it was one of the first 3rd party things I got running, fantastic for testing basic terminal functionality:

Image
iProgramInCpp
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Re: What does your OS look like? (Screen Shots..)

Post by iProgramInCpp »

Image
This is what my OS can do (the 'test' command runs an application written in a custom 'bytecode' I wrote over 3 months ago)

The reason I went with bytecode instead of bare x86 is because I don't know much of the ins and outs of x86. Plus, it gives me the advantage that I get an additional security layer (though it's not hacker-proof) whereas in x86 I'd have to mess around with protection levels, interrupts etc. I don't want to mess with those for now, so that's why I decided to do that.

Actually, the 'bytecode' was written for the severely limited Harvard-based AVR microcontroller architecture, which can only execute machine code from Flash memory, thus I had a project laying around, so I said 'Eh, why not?'
Attachments
f.png
Hey! I'm developing two operating systems:

NanoShell --- A 32-bit operating system whose GUI takes inspiration from Windows 9x and early UNIX desktop managers.
Boron --- A portable SMP operating system taking inspiration from the design of the Windows NT kernel.
iProgramInCpp
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Re: What does your OS look like? (Screen Shots..)

Post by iProgramInCpp »

awesomekling wrote:
Octacone wrote:7 months! Mother of God! How does an individual do something like this in such a short amount of time? You must be really skilled, do you work at Apple or something? :)
Super impressed by your work, this is so next level, you even have your own Visual Studio type app.
Thanks for the kind words! And that's a very good guess actually, I did work at Apple in the past (on WebKit) :)
There are two main reasons I was able to get this system up and running so fast:
  • I rented a remote cabin and spent 6 months there by myself, with nothing else to do.
  • My other hobby project is a reasonably functional x86 PC emulator (also on GitHub), so I knew the ins and outs of a basic PC already. And when something didn't work as expected, I had the comfort of being able to debug it in my own emulator!
The Visual Builder app is coming along nicely, although it can't save or load forms just yet, so it's still very much in the prototype stage.

Here's the famous nyancat program running on Serenity, it was one of the first 3rd party things I got running, fantastic for testing basic terminal functionality:

Image
Your OS looks very cool, and gives a sort of MacOS feel (with the top menu bar). I really like what you made.
Hey! I'm developing two operating systems:

NanoShell --- A 32-bit operating system whose GUI takes inspiration from Windows 9x and early UNIX desktop managers.
Boron --- A portable SMP operating system taking inspiration from the design of the Windows NT kernel.
danaossoftware
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Re: What does your OS look like? (Screen Shots..)

Post by danaossoftware »

Hi, I am from Indonesia.
This is what my operating system look like:

Image
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eekee
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Re: What does your OS look like? (Screen Shots..)

Post by eekee »

@danaossoftware: Hi! I love your wallpaper. :) I like the lack of clutter too. What happens when you click the calculator buttons?
Kaph — a modular OS intended to be easy and fun to administer and code for.
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pvc
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Re: What does your OS look like? (Screen Shots..)

Post by pvc »

Working on 64 bit version and (@klange) usermode window manager.
Image
Crupette
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Re: What does your OS look like? (Screen Shots..)

Post by Crupette »

Not as fancy as the other ones on this page yet, but I finally got a *stable* user mode with ATA and FAT support. Hopefully I can soon implement some sort of permissions and user system.
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modet-usermode.png
dseller
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Re: What does your OS look like? (Screen Shots..)

Post by dseller »

Not sure if I posted this already, but I've been working on some UI stuff! Yeah the BMP file is inverted, I don't really know why :(
ttos123.PNG
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