What does your OS look like? (Screen Shots..)

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f2
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Re: What does your OS look like? (Screen Shots..)

Post by f2 »

Wow. I think ToaruOS is, with Visopsys and Solar_OS, one of the best hobby OSes I have seen.
@sortie: I like the look'n'feel of your windows! It reminds me some old Hydrogen OS' GUI prototypes! :)
"Open source seems to embrace the dark side of human nature." - Ville Turjanmaa
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Re: What does your OS look like? (Screen Shots..)

Post by osdever »

dseller wrote:Haven't been posting a lot lately, but oh well. Here's the current state of ttOS, now with graphics mode :).
snapshot.png
I love that interface.
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OSDev newbies can copy any code from my repositories, just leave a notice that this code was written by U365 development team, not by you.
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Re: What does your OS look like? (Screen Shots..)

Post by osdever »

sortie wrote:I used a couple of hours to hack up a basic terminal emulator for my gui prototype thing now that I have proper pseudoterminals.

Image

It's not quite on par yet with that other hobbyist system whose desktop environment I ported, but it's getting there.
This. Is. Awesome. Your OS is good in both graphics and internals. Your OS and ToaruOS are the BEST hobby OSes ever made.
Developing U365.
Source:
only testing: http://gitlab.com/bps-projs/U365/tree/testing

OSDev newbies can copy any code from my repositories, just leave a notice that this code was written by U365 development team, not by you.
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Re: What does your OS look like? (Screen Shots..)

Post by Agola »

Just ported binutils and gcc, finally self hosting :) Except arg passing is crazy buggy :|

Image
Last edited by Agola on Sat Jan 21, 2017 8:42 am, edited 1 time in total.
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Re: What does your OS look like? (Screen Shots..)

Post by sortie »

Woot!
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Re: What does your OS look like? (Screen Shots..)

Post by Agola »

sortie wrote:Woot!
I couldn't get what did you mean, sorry :(

Also your window design and system internals are really cool, just wanted to say :|
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Re: What does your OS look like? (Screen Shots..)

Post by sortie »

Agola wrote:
sortie wrote:Woot!
I couldn't get what did you mean, sorry :(
I'm just making an excited sound to say that I think you did something really cool.
Agola wrote: Also your window design and system internals are really cool, just wanted to say :|
[/quote]
Thanks!
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Re: What does your OS look like? (Screen Shots..)

Post by osdever »

Agola wrote:Just ported binutils and gcc, finally self hosting :) Except arg passing is crazy buggy :|

Image
A. W. E. S. O. M. E. Self-hosting, woohoo! :)
Developing U365.
Source:
only testing: http://gitlab.com/bps-projs/U365/tree/testing

OSDev newbies can copy any code from my repositories, just leave a notice that this code was written by U365 development team, not by you.
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Re: What does your OS look like? (Screen Shots..)

Post by Agola »

osdeverr wrote:
Agola wrote:Just ported binutils and gcc, finally self hosting :) Except arg passing is crazy buggy :|

Image
A. W. E. S. O. M. E. Self-hosting, woohoo! :)
Is it self-hosting really? Just afraid I used "wrong term" (I hope I didn't #-o)

GCC and Binutils works on Agola, they are both configured with --host=i686-agola --target=i686-agola, can compile code and link (except a small linker bug)

So am I self hosting really?
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Re: What does your OS look like? (Screen Shots..)

Post by osdever »

Agola wrote:
osdeverr wrote:
Agola wrote:Just ported binutils and gcc, finally self hosting :) Except arg passing is crazy buggy :|

Image
A. W. E. S. O. M. E. Self-hosting, woohoo! :)
Is it self-hosting really? Just afraid I used "wrong term" (I hope I didn't #-o)

GCC and Binutils works on Agola, they are both configured with --host=i686-agola --target=i686-agola, can compile code and link (except a small linker bug)

So am I self hosting really?
If you can compile your OS under itself then you are.
Developing U365.
Source:
only testing: http://gitlab.com/bps-projs/U365/tree/testing

OSDev newbies can copy any code from my repositories, just leave a notice that this code was written by U365 development team, not by you.
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Re: What does your OS look like? (Screen Shots..)

Post by Agola »

Yay! Then I'm self hosting. Got so happy :D I just compiled /test.c under my OS

Code: Select all

#include <stdio.h>

int main(int argc, char** argv)
{
  printf("Simple test...\n");
  printf("Argc is: %d (Should be 2)\n", argc);
  printf("Argv[0] is : %s, Argv[1] is: %s, Argv[2] is: %s\n", argv[0], argv[1], argv[2]);
  printf("Program will end, after calculating abs (999 - 1000) : %d", abs(999 - 1000));
  
  return 0;
}
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Re: What does your OS look like? (Screen Shots..)

Post by crunch »

Lots of inspiration in the last couple posts... I gotta get cranking on my project again. I've been porting everything over to x86_64
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Re: What does your OS look like? (Screen Shots..)

Post by osdever »

Agola wrote:Yay! Then I'm self hosting. Got so happy :D I just compiled /test.c under my OS

Code: Select all

#include <stdio.h>

int main(int argc, char** argv)
{
  printf("Simple test...\n");
  printf("Argc is: %d (Should be 2)\n", argc);
  printf("Argv[0] is : %s, Argv[1] is: %s, Argv[2] is: %s\n", argv[0], argv[1], argv[2]);
  printf("Program will end, after calculating abs (999 - 1000) : %d", abs(999 - 1000));
  
  return 0;
}
I want to wake up one day and realise that I ported GCC and Binutils last night :roll:
Developing U365.
Source:
only testing: http://gitlab.com/bps-projs/U365/tree/testing

OSDev newbies can copy any code from my repositories, just leave a notice that this code was written by U365 development team, not by you.
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Re: What does your OS look like? (Screen Shots..)

Post by sortie »

Image

I added a lot more features to my user-space terminal emulator and show off some of my more interesting recent developments. Look closely for sneak previews of what's coming up.
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Re: What does your OS look like? (Screen Shots..)

Post by Agola »

sortie wrote:Image

I added a lot more features to my user-space terminal emulator and show off some of my more interesting recent developments. Look closely for sneak previews of what's coming up.
That is (Crazily Cool!)™ :D
Last edited by Agola on Sat Jan 21, 2017 4:03 pm, edited 3 times in total.
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