It's a solo Pentium 4 with 3GHz. I think it can be called old.Roflo wrote:Yes, old... 3x4GHz ...omarrx024 wrote:It's nice to have old computers to test your OS on.
What does your OS look like? (Screen Shots..)
Re: What does your OS look like? (Screen Shots..)
"If you don't fail at least 90 percent of the time, you're not aiming high enough."
- Alan Kay
- Alan Kay
Re: What does your OS look like? (Screen Shots..)
Here's Calcium running on my actual computer. I wasn't planning on uploading another screenshot yet, but a few other people are showing their OSes on real hardware.
Also, omarrx024, why is your OS closed source? It looks really good!
Also, omarrx024, why is your OS closed source? It looks really good!
"for example, turning off the system’s power through the movement of a large red switch" - the Advanced Configuration and Power Interface Specification
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Re: What does your OS look like? (Screen Shots..)
Thanks a lot. It's taken me a lot of work just to draw a window in my GUI.bace wrote:Also, omarrx024, why is your OS closed source? It looks really good!
I plan to open the source of my OS again after I make it past version 0.1.0, but now the design is rapidly changing and I change the code a lot. So I will wait until after I release version 0.1.0 alpha, then I will re-open the source.
You know your OS is advanced when you stop using the Intel programming guide as a reference.
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Re: What does your OS look like? (Screen Shots..)
I host mine OS on GitHub. Not because I necessarily wanted to share the source code at first, but because I wanted source control since I've accidentally deleted stuff in the past. The fact that it's open source is a positive side effect.omarrx024 wrote:I plan to open the source of my OS again after I make it past version 0.1.0, but now the design is rapidly changing and I change the code a lot. So I will wait until after I release version 0.1.0 alpha, then I will re-open the source.
My OS is Perception.
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Re: What does your OS look like? (Screen Shots..)
Hehe.MessiahAndrw wrote:The fact that it's open source is a positive side effect.
You know your OS is advanced when you stop using the Intel programming guide as a reference.
Re: What does your OS look like? (Screen Shots..)
My poorly made 16x8 bitmap fonts in a VESA graphics mode:
Text editor:
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Re: What does your OS look like? (Screen Shots..)
It doesn't look half bad.muazzam wrote:My poorly made 16x8 bitmap fonts in a VESA graphics mode
I was also making a font for my GUI instead of using that of the BIOS, but I decided to leave it for later and then I got lazy.
You know your OS is advanced when you stop using the Intel programming guide as a reference.
Re: What does your OS look like? (Screen Shots..)
But they are not scalable.omarrx024 wrote: It doesn't look half bad.
I recommend you to make your own fonts earlier otherwise porting existing functions and programs will became complex and lots of parts may became resolution dependent by some mistakes.omarrx024 wrote: I was also making a font for my GUI instead of using that of the BIOS, but I decided to leave it for later and then I got lazy.
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Re: What does your OS look like? (Screen Shots..)
I am already doing this, but I take huge pauses in development because I think there are some more important things. Care to share your font with us?muazzam wrote:I recommend you to make your own fonts earlier otherwise porting existing functions and programs will became complex and lots of parts may became resolution dependent by some mistakes.
You know your OS is advanced when you stop using the Intel programming guide as a reference.
Re: What does your OS look like? (Screen Shots..)
Sure.omarrx024 wrote: Care to share your font with us?
Re: What does your OS look like? (Screen Shots..)
How does your font need to be stored? If you have a spritesheet bitmap there are lots of tools that can neatly create it for you.muazzam wrote:My poorly made 16x8 bitmap fonts in a VESA graphics mode:Text editor:
Re: What does your OS look like? (Screen Shots..)
Sorry for my ignorance, I don't know what is pritesheet bitmap. My fonts are stored as bitmap (within asm code) as you can see in previous attachment. I don't know these tools but Improving performance is more important than their look. I said "poorly made" due to performance reason.seuti wrote: How does your font need to be stored? If you have a spritesheet bitmap there are lots of tools that can neatly create it for you.
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Re: What does your OS look like? (Screen Shots..)
Thanks! I'll be sure to give you your credit. I was actually Googling day and night looking for a VGA font. Thanks again!muazzam wrote:Sure.omarrx024 wrote: Care to share your font with us?
You know your OS is advanced when you stop using the Intel programming guide as a reference.
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Re: What does your OS look like? (Screen Shots..)
Nice new font, thanks to muazzam!
You know your OS is advanced when you stop using the Intel programming guide as a reference.
Re: What does your OS look like? (Screen Shots..)
So you have an image with all of the characters and then you draw imaginary lines every 32 (or whatever character width you want) pixels, each space inside the grid is a sprite; you put all of the characters in your font there.muazzam wrote:Sorry for my ignorance, I don't know what is pritesheet bitmap. My fonts are stored as bitmap (within asm code) as you can see in previous attachment. I don't know these tools but Improving performance is more important than their look. I said "poorly made" due to performance reason.seuti wrote: How does your font need to be stored? If you have a spritesheet bitmap there are lots of tools that can neatly create it for you.
Here's one I generated for Monospaced.
You can use a tool called F2IBuilder to generate one yourself, but I'm sure there are plenty more tools to do it.