What does your OS look like? (Screen Shots..)
Re: What does your OS look like? (Screen Shots..)
I don't have any fancy GUI going on (except some games) and a simple screenshot of a text mode buffer wouldn't really do my OS justice. I recorded a video of me toying a bit with a compiler. It's a month old so a few things have changed and bugs have been fixed, but perhaps it is interesting.
https://www.youtube.com/watch?v=IutwBEVNQ-s
https://www.youtube.com/watch?v=IutwBEVNQ-s
-
- Posts: 11
- Joined: Thu Jan 03, 2013 4:40 pm
Re: What does your OS look like? (Screen Shots..)
Here is the latest screenshot of my operating system.
I think I'm getting somewhere soon, but anyways here's the link below to the pic:
http://imageshack.us/f/268/myoperatingsystembootin.jpg/
I think I'm getting somewhere soon, but anyways here's the link below to the pic:
http://imageshack.us/f/268/myoperatingsystembootin.jpg/
Re: What does your OS look like? (Screen Shots..)
That's funny!
Re: What does your OS look like? (Screen Shots..)
GigaOS running at 800x600x8BPP.
Re: What does your OS look like? (Screen Shots..)
This is a screenshot of my OS. ls code taken from minix-2 compiled with newlib.
Filesystem is minix-2 which i wrote a driver for it from scratch, the driver supports minix-1 and 2 filesystems, i'll maybe write a wiki page soon about this very basic and easy filesystem.
Filesystem is minix-2 which i wrote a driver for it from scratch, the driver supports minix-1 and 2 filesystems, i'll maybe write a wiki page soon about this very basic and easy filesystem.
Re: What does your OS look like? (Screen Shots..)
Here is a picture of "Flow" version 0.0.32 pre-alpha. There is of course a lot of improvements that could be done like a filesystem, a makefile, and a program loading. This is just a very basic kernel at the moment. I will probably get the filesystem and a program loaded in version 0.0.4. This project is only 2 weeks old so that is why I don't have a lot of commands and lack of features.
- Attachments
-
- Flow.png (9.19 KiB) Viewed 6437 times
Re: What does your OS look like? (Screen Shots..)
I began work on my windowing system. Currently, it's just a single process that draws something that looks like an UI and supports some keyboard commands for switching/moving/resizing windows. It's a bit simpler to design a compositor without all that IPC complexity. Though, it'll be fun when I finally do get a multi-process desktop environment going. Following tradition, here's a screenshot with transparent windows and a nyancat.
Re: What does your OS look like? (Screen Shots..)
Diagnostic function for Intel HD Audio chips: (cannot create screenshots of text-mode, so I just use a code section of the actual output)
My desktop Athlon looks so much simpler:
Code: Select all
z:\>audio
Audio device: 0
Codec device: 0
2: Audio Out
3: Audio Out
6: Audio Out
8: Audio In (35)
9: Audio In (34)
11: Audio Mixer (24, 26, 27)
12: Audio Mixer (2, 11)
13: Audio Mixer (3, 11)
15: Audio Mixer (2, 11)
18: Fixed, ATAPI, Mic, ATAPI
20: Fixed, ATAPI, Speaker, ATAPI (12, 13)
23: Pin (15)
24: Jack, Left, Mic, 1/8'', Black, Not connected (13)
26: Pin, Headphone (12, 13)
27: Pin (12, 13)
30: Pin (6)
33: Jack, Left, HP out, 1/8'', Black, Headphone, Not connected (12, 13)
34: Audio Selector (24, 26, 27, 11, 18)
35: Audio Mixer (24, 26, 27, 11)
Code: Select all
Audio device: 0
Codec device: 0
2: Audio Out
3: Audio Out
4: Audio Out
5: Audio Out
6: Audio Out
8: Audio In (35)
9: Audio In (34)
10: Audio In
11: Audio Mixer (24, 25, 26, 27, 20, 21, 22, 23)
12: Audio Mixer (2, 11)
13: Audio Mixer (3, 11)
14: Audio Mixer (4, 11)
15: Audio Mixer (5, 11)
16: Audio Out
20: Jack, Rear, Line out, 1/8'', Green, Headphone, Connected (12)
21: Jack, Rear, Line out, 1/8'', Black, Not connected (13)
22: Jack, Rear, Line out, 1/8'', Orange, Not connected (14)
23: Jack, Rear, Line out, 1/8'', Grey, Not connected (15)
24: Jack, Rear, Mic, 1/8'', Pink, Not connected (12, 13, 14, 15, 38)
25: Jack, Front, Mic, 1/8'', Pink, Headphone, Not connected (12, 13, 14, 15, 38)
26: Jack, Rear, Line in, 1/8'', Blue, Not connected (12, 13, 14, 15, 38)
27: Jack, Front, HP out, 1/8'', Green, Headphone, Not connected (12, 13, 14, 15, 38)
34: Audio Mixer (24, 25, 26, 27, 20, 21, 22, 23, 11)
35: Audio Mixer (24, 25, 26, 27, 20, 21, 22, 23, 11)
37: Audio Out
38: Audio Mixer (37, 11)
-
- Posts: 10
- Joined: Fri Feb 08, 2013 1:52 am
Re: What does your OS look like? (Screen Shots..)
I use assembly to make my kernel join my group in http://www.isaaxorg.webs.com btw thx to OSdev for teaching me!!
I am the creator of Isaac OS based on debian and LICENSED.
Re: What does your OS look like? (Screen Shots..)
Just kinda picked back up on OSdeving (kinda on again off again), nothing great and still very buggy, but it's progress
At this point I'm questioning re-writting in in C or C++ (99% 32bit ASM at this point) Looking towards 64bit, and it would just be easier to re-write it
At this point I'm questioning re-writting in in C or C++ (99% 32bit ASM at this point) Looking towards 64bit, and it would just be easier to re-write it
My hero, is Mel.
Re: What does your OS look like? (Screen Shots..)
I like the subtly different line colors.
- thepowersgang
- Member
- Posts: 734
- Joined: Tue Dec 25, 2007 6:03 am
- Libera.chat IRC: thePowersGang
- Location: Perth, Western Australia
- Contact:
Re: What does your OS look like? (Screen Shots..)
Well, here's another of my (slightly prettier now) GUI.
I've been cleaning up my image loader code (still uses a custom format, probably until I get libpng compiled correctly) and adding icons to my 'text editor' (which can't edit text)
I've been cleaning up my image loader code (still uses a custom format, probably until I get libpng compiled correctly) and adding icons to my 'text editor' (which can't edit text)
- Attachments
-
- Acess2 ATE Icons.png (6.09 KiB) Viewed 5179 times
Kernel Development, It's the brain surgery of programming.
Acess2 OS (c) | Tifflin OS (rust) | mrustc - Rust compiler
Currently Working on: mrustc
Acess2 OS (c) | Tifflin OS (rust) | mrustc - Rust compiler
Currently Working on: mrustc
Re: What does your OS look like? (Screen Shots..)
I have a few more screenshots to show you guys.
I added some CPU identification, and it detects the CPU's features, so i can start working on SSE, MMX, etc... (Which I have already done for a memclr function, and a little on a memcpy function) I also increased the resolution to 90x60 (hope it doesnt break compatability with some computers....)
I also added some support for directories in the CPIO initrd (before it treated directories as files) and some commands to find the CRC32 and MD5 of a file (I got a bit bored)
And finally, i ported RobotFindsKitten, and its in a binary loaded in the radisk, its technicly a coop multitask-able program, but i just forced it to stay in a loop because I was lazy
EDIT: Now I have it start up in 80x25, as the 90x60 broke compatability on a few of my machines...
I added some CPU identification, and it detects the CPU's features, so i can start working on SSE, MMX, etc... (Which I have already done for a memclr function, and a little on a memcpy function) I also increased the resolution to 90x60 (hope it doesnt break compatability with some computers....)
I also added some support for directories in the CPIO initrd (before it treated directories as files) and some commands to find the CRC32 and MD5 of a file (I got a bit bored)
And finally, i ported RobotFindsKitten, and its in a binary loaded in the radisk, its technicly a coop multitask-able program, but i just forced it to stay in a loop because I was lazy
EDIT: Now I have it start up in 80x25, as the 90x60 broke compatability on a few of my machines...
- Attachments
-
- RobotFindsKitten!
- robotfindskitten.png (6.1 KiB) Viewed 5076 times
Lambda OS:
GitHub: https://github.com/farlepet
GitHub: https://github.com/farlepet
Re: What does your OS look like? (Screen Shots..)
Alright, lacking any real features that are interesting in a screenshot, here are screenshots of the various games I wrote for my OS.
First up, here is a simple two-player pong game.
Shortly after writing that, I added a snake game.
I even added a game of life simulator!
When I got bitmap graphics working, I even added an asteroids clone!
Oh, and this version of my OS was built by a previous version of my OS.
First up, here is a simple two-player pong game.
Shortly after writing that, I added a snake game.
I even added a game of life simulator!
When I got bitmap graphics working, I even added an asteroids clone!
Oh, and this version of my OS was built by a previous version of my OS.