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I was testing words not bytes so my lodsw grabed my 0 at the end of the line and then some untill it started printing the idt, it probably stopped at the offset[16-31] part of the first desctriptor because I'm still working in the real mode memory range. I feel better now but just a bit silly.
The cause:
- Add alpha blending support for the mouse
- Regenerate all textures in ARGB format. Forget to do the user background (because it's in a different folder).
- Not clear the backbuffer when switching users (as they all have an opaque background)
- Draw those opaque backgrounds with transparency aware code.
- Login as that user.
"Certainly avoid yourself. He is a newbie and might not realize it. You'll hate his code deeply a few years down the road." - Sortie
[ My OS ] [ VDisk/SFS ]
Consider this: did you ever find a case where you could load a bitmap and use it as-is, without flipping it upside down in software (that also means not using API calls as they do it as well)
"Certainly avoid yourself. He is a newbie and might not realize it. You'll hate his code deeply a few years down the road." - Sortie
[ My OS ] [ VDisk/SFS ]
Consider this: did you ever find a case where you could load a bitmap and use it as-is, without flipping it upside down in software (that also means not using API calls as they do it as well)
My OS Bootloader simply gives a bios message:
No bootable device found
May have messed up when I typed the dd stuf
Zephirum OS- Super secure http://code.google.com/p/zephirum-server/
Number of blue screens of death I have seen: 19
Number of apple OS X kernel panics I have seen: 2
Number of linux kernel panics I have seen: 0